/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "drashna.h" /* * The `LAYOUT_kyria_base` macro is a template to allow the use of identical * modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so * that there is no need to set them up for each layout, and modify all of * them if I want to change them. This helps to keep consistency and ease * of use. K## is a placeholder to pass through the individual keycodes */ // clang-format off #define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) #define LAYOUT_kyria_base( \ K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \ K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \ K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \ ) \ LAYOUT_wrapper( \ KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_MINS, \ LALT_T(KC_TAB), K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \ OS_LSFT, CTL_T(K21), K22, K23, K24, K25, TG_GAME, MEH(KC_MINS), TG_DBLO, KC_CAPS, K26, K27, K28, K29, RCTL_T(K2A), OS_RSFT, \ KC_MUTE, OS_LALT, KC_GRV, KC_SPC, BK_LWER, DL_RAIS, KC_ENT, OS_RGUI, UC(0x03A8), UC(0x2E2E) \ ) /* Re-pass though to allow templates to be used */ #define LAYOUT_base_wrapper(...) LAYOUT_kyria_base(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_DEFAULT_LAYER_1] = LAYOUT_base_wrapper( _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ ), [_DEFAULT_LAYER_2] = LAYOUT_base_wrapper( ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ ), [_DEFAULT_LAYER_3] = LAYOUT_base_wrapper( _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ ), [_DEFAULT_LAYER_4] = LAYOUT_base_wrapper( _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, _________________DVORAK_L3_________________, _________________DVORAK_R3_________________ ), [_GAMEPAD] = LAYOUT_wrapper( KC_ESC, KC_K, KC_Q, KC_W, KC_E, KC_R, _______, _______, _______, _______, _______, _______, KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, _______, _______, _______, _______, _______, _______, KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, _______, _______, _______, LALT(KC_PSCR), _______, _______, _______, _______, _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_V, KC_SPC, KC_H, _______, _______, _______, _______, _______ ), [_DIABLO] = LAYOUT_wrapper( KC_ESC, KC_S, KC_I, KC_F, KC_M, KC_T, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_G, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, KC_J, KC_L, TG_DBLO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_DIABLO_CLEAR, KC_J, KC_NO, SFT_T(KC_SPACE), ALT_T(KC_Q), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO ), [_LOWER] = LAYOUT_wrapper( KC_F12, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_F11, _______, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE, _______, _________________LOWER_L3__________________, _______, _______, _______, _______, _________________LOWER_R3__________________, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_RAISE] = LAYOUT_wrapper( KC_F12, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_F11, _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS, _______, _________________RAISE_L3__________________, _______, _______, _______, _______, _________________RAISE_R3__________________, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_ADJUST] = LAYOUT_wrapper( KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RESET, VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST, UC_MOD, _________________ADJUST_L3_________________, HPT_TOG, HPT_FBK, MG_NKRO, UC_MOD, _________________ADJUST_R3_________________, TG_MODS, _______, _______, KEYLOCK, KC_NUKE, _______, _______, _______, _______, _______, _______ ), // [_LAYERINDEX] = LAYOUT_wrapper( // _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, // _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, // _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, // _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ // ), }; #ifdef ENCODER_MAP_ENABLE const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { [_DEFAULT_LAYER_1] = { { KC_DOWN, KC_UP }, { KC_VOLD, KC_VOLU } }, [_DEFAULT_LAYER_2] = { { _______, _______ }, { _______, _______ } }, [_DEFAULT_LAYER_3] = { { _______, _______ }, { _______, _______ } }, [_DEFAULT_LAYER_4] = { { _______, _______ }, { _______, _______ } }, [_GAMEPAD] = { { _______, _______ }, { _______, _______ } }, [_DIABLO] = { { _______, _______ }, { _______, _______ } }, [_MOUSE] = { { _______, _______ }, { KC_WH_D, KC_WH_U } }, [_MEDIA] = { { _______, _______ }, { _______, _______ } }, [_RAISE] = { { _______, _______ }, { KC_PGDN, KC_PGUP } }, [_LOWER] = { { RGB_MOD, RGB_RMOD}, { RGB_HUD, RGB_HUI } }, [_ADJUST] = { { CK_DOWN, CK_UP }, { _______, _______ } }, }; #endif // clang-format on #ifdef OLED_ENABLE oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return OLED_ROTATION_180; } #endif #ifdef ENCODER_ENABLE bool encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { // Volume control if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } } else if (index == 1) { // Page up/Page down if (clockwise) { tap_code(KC_PGDN); } else { tap_code(KC_PGUP); } } return true; } #endif #ifdef RGBLIGHT_LAYERS const rgblight_segment_t PROGMEM shift_layers[] = RGBLIGHT_LAYER_SEGMENTS({8, 1, 120, 255, 255}, {18, 1, 120, 255, 255}); const rgblight_segment_t PROGMEM control_layers[] = RGBLIGHT_LAYER_SEGMENTS({6, 1, 0, 255, 255}, {16, 1, 0, 255, 255}); const rgblight_segment_t PROGMEM alt_layers[] = RGBLIGHT_LAYER_SEGMENTS({2, 1, 240, 255, 255}, {17, 1, 250, 255, 255}); const rgblight_segment_t PROGMEM gui_layers[] = RGBLIGHT_LAYER_SEGMENTS({7, 1, 51, 255, 255}, {12, 1, 51, 255, 255}); const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(shift_layers, control_layers, alt_layers, gui_layers); void keyboard_post_init_keymap(void) { rgblight_layers = my_rgb_layers; } void matrix_scan_keymap(void) { uint8_t mods = mod_config(get_mods() | get_oneshot_mods()); rgblight_set_layer_state(0, mods & MOD_MASK_SHIFT); rgblight_set_layer_state(1, mods & MOD_MASK_CTRL); rgblight_set_layer_state(2, mods & MOD_MASK_ALT); rgblight_set_layer_state(3, mods & MOD_MASK_GUI); } #endif