/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "drashna.h" #define PLNK_1 SP_LWER #define PLNK_2 BK_LWER #define PLNK_3 DL_RAIS #define PLNK_4 ET_RAIS /* * The `LAYOUT_ortho_4x12_base` macro is a template to allow the use of identical * modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so * that there is no need to set them up for each layout, and modify all of * them if I want to change them. This helps to keep consistency and ease * of use. K## is a placeholder to pass through the individual keycodes */ // clang-format off #define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) #define LAYOUT_base( \ K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \ K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \ K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \ ) \ LAYOUT_wrapper( \ KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_DEL, KC_MUTE, \ LALT_T(KC_TAB), K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \ KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, RCTL_T(K2A), KC_ENT, \ OS_LSFT, OS_LCTL, OS_LALT, OS_LGUI, PLNK_1, PLNK_2, PLNK_3, PLNK_4, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ ) #define LAYOUT_base_wrapper(...) LAYOUT_base(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_DEFAULT_LAYER_1] = LAYOUT_base_wrapper( _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ ), [_DEFAULT_LAYER_2] = LAYOUT_base_wrapper( ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ ), [_DEFAULT_LAYER_3] = LAYOUT_base_wrapper( _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ ), [_DEFAULT_LAYER_4] = LAYOUT_base_wrapper( _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, _________________DVORAK_L3_________________, _________________DVORAK_R3_________________ ), [_LOWER] = LAYOUT_wrapper( KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_BSPC, _______, KC_DEL, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE, _______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_RAISE] = LAYOUT_wrapper( KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC, _______, KC_DEL, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS, _______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______, _______, _______, _______, _______, _______, _______, _______, _________________RAISE_R3__________________ ), [_ADJUST] = LAYOUT_wrapper( KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST, _______, VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST, _______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, RGB_IDL, KEYLOCK, _______, _______, _______, _______, KC_NUKE, _______, _______, _______, _______, _______, TG_MODS ) }; #ifdef ENCODER_ENABLE # ifdef ENCODER_MAP_ENABLE const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { [_DEFAULT_LAYER_1] = { { KC_DOWN, KC_UP } }, [_DEFAULT_LAYER_2] = { { _______, _______ } }, [_DEFAULT_LAYER_3] = { { _______, _______ } }, [_DEFAULT_LAYER_4] = { { _______, _______ } }, [_GAMEPAD] = { { _______, _______ } }, [_DIABLO] = { { _______, _______ } }, [_MOUSE] = { { KC_WH_D, KC_WH_U } }, [_MEDIA] = { { _______, _______ } }, [_RAISE] = { { KC_VOLD, KC_VOLU } }, [_LOWER] = { { RGB_MOD, RGB_RMOD} }, [_ADJUST] = { { CK_DOWN, CK_UP } }, }; // clang-format on # else bool encoder_update_user(uint8_t index, bool clockwise) { switch (get_highest_layer(layer_state)) { case _RAISE: clockwise ? rgblight_step() : rgblight_step_reverse(); break; case _LOWER: clockwise ? rgb_matrix_step() : rgb_matrix_step_reverse(); break; default: clockwise ? tap_code(KC_VOLD) : tap_code(KC_VOLU); break; } return false; } # endif // ENCODER_ENABLE #endif void rgb_matrix_indicators_user(void) {} void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { uint8_t this_mod = get_mods(); uint8_t this_led = host_keyboard_leds(); uint8_t this_osm = get_oneshot_mods(); #define THUMB_LED 6 #define RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(...) RGB_MATRIX_INDICATOR_SET_COLOR(__VA_ARGS__) if (!userspace_config.rgb_layer_change) { switch (get_highest_layer(layer_state | default_layer_state)) { case _GAMEPAD: rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _DIABLO: rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER, led_min, led_max); break; case _RAISE: rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _LOWER: rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _ADJUST: rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _DEFAULT_LAYER_1: rgb_matrix_layer_helper(DEFAULT_LAYER_1_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _DEFAULT_LAYER_2: rgb_matrix_layer_helper(DEFAULT_LAYER_2_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _DEFAULT_LAYER_3: rgb_matrix_layer_helper(DEFAULT_LAYER_3_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _DEFAULT_LAYER_4: rgb_matrix_layer_helper(DEFAULT_LAYER_4_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; } } extern bool host_driver_disabled; if (host_driver_disabled) { RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, RGB_OFF); } else { switch (get_highest_layer(default_layer_state)) { case _DEFAULT_LAYER_1: RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_1_RGB); break; case _DEFAULT_LAYER_2: RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_2_RGB); break; case _DEFAULT_LAYER_3: RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_3_RGB); break; case _DEFAULT_LAYER_4: RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_4_RGB); break; } } if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) { if (!layer_state_is(_ADJUST)) { RGB_MATRIX_INDICATOR_SET_COLOR(12, 0x00, 0xFF, 0x00); RGB_MATRIX_INDICATOR_SET_COLOR(13, 0x00, 0xFF, 0x00); } RGB_MATRIX_INDICATOR_SET_COLOR(24, 0x00, 0xFF, 0x00); } if ((this_mod | this_osm) & MOD_MASK_CTRL) { RGB_MATRIX_INDICATOR_SET_COLOR(11, 0xFF, 0x00, 0x00); RGB_MATRIX_INDICATOR_SET_COLOR(23, 0xFF, 0x00, 0x00); RGB_MATRIX_INDICATOR_SET_COLOR(14, 0xFF, 0x00, 0x00); } if ((this_mod | this_osm) & MOD_MASK_GUI) { RGB_MATRIX_INDICATOR_SET_COLOR(9, 0xFF, 0xD9, 0x00); } if ((this_mod | this_osm) & MOD_MASK_ALT) { RGB_MATRIX_INDICATOR_SET_COLOR(10, 0x00, 0x00, 0xFF); RGB_MATRIX_INDICATOR_SET_COLOR(25, 0x00, 0x00, 0xFF); RGB_MATRIX_INDICATOR_SET_COLOR(36, 0x00, 0x00, 0xFF); } if (layer_state_is(_LOWER)) { RGB_MATRIX_INDICATOR_SET_COLOR(7, 0x00, 0xFF, 0x00); RGB_MATRIX_INDICATOR_SET_COLOR(8, 0x00, 0xFF, 0x00); } if (layer_state_is(_RAISE)) { RGB_MATRIX_INDICATOR_SET_COLOR(4, 0xFF, 0xFF, 0x00); RGB_MATRIX_INDICATOR_SET_COLOR(5, 0xFF, 0xFF, 0x00); } }