/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "drashna.h" #ifdef BACKLIGHT_ENABLE enum planck_keycodes { BACKLIT = NEW_SAFE_RANGE, TH_LVL, }; #else # define BACKLIT OSM(MOD_LSFT) enum planck_keycodes { TH_LVL = NEW_SAFE_RANGE, }; #endif #ifdef KEYBOARD_planck_ez # define PLNK_1 BK_LWER # define PLNK_2 SP_LWER # define PLNK_3 KC_NO # define PLNK_4 ET_RAIS #else # define PLNK_1 SP_LWER # define PLNK_2 BK_LWER # define PLNK_3 DL_RAIS # define PLNK_4 ET_RAIS #endif /* * The `LAYOUT_ortho_4x12_base` macro is a template to allow the use of identical * modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so * that there is no need to set them up for each layout, and modify all of * them if I want to change them. This helps to keep consistency and ease * of use. K## is a placeholder to pass through the individual keycodes */ // clang-format off #define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) #define LAYOUT_ortho_4x12_base( \ K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \ K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \ K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \ ) \ LAYOUT_ortho_4x12_wrapper( \ KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_DEL, \ LALT_T(KC_TAB), K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \ KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, RCTL_T(K2A), KC_ENT, \ BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, PLNK_1, PLNK_2, PLNK_3, PLNK_4, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ ) #define LAYOUT_base_wrapper(...) LAYOUT_ortho_4x12_base(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_DEFAULT_LAYER_1] = LAYOUT_base_wrapper( _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ ), [_DEFAULT_LAYER_2] = LAYOUT_base_wrapper( ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ ), [_DEFAULT_LAYER_3] = LAYOUT_base_wrapper( _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ ), [_DEFAULT_LAYER_4] = LAYOUT_base_wrapper( _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, _________________DVORAK_L3_________________, _________________DVORAK_R3_________________ ), [_LOWER] = LAYOUT_ortho_4x12_wrapper( KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_BSPC, KC_DEL, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE, _______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_RAISE] = LAYOUT_ortho_4x12_wrapper( KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC, KC_DEL, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS, _______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______, _______, _______, _______, _______, _______, _______, _______, _________________RAISE_R3__________________ ), [_ADJUST] = LAYOUT_ortho_4x12_wrapper( KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST, VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST, TH_LVL, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, RGB_IDL, KEYLOCK, _______, _______, _______, _______, KC_NUKE, _______, _______, _______, _______, _______, TG_MODS ) }; #ifdef ENCODER_MAP_ENABLE const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { [_DEFAULT_LAYER_1] = { { KC_DOWN, KC_UP } }, [_DEFAULT_LAYER_2] = { { _______, _______ } }, [_DEFAULT_LAYER_3] = { { _______, _______ } }, [_DEFAULT_LAYER_4] = { { _______, _______ } }, [_GAMEPAD] = { { _______, _______ } }, [_DIABLO] = { { _______, _______ } }, [_MOUSE] = { { KC_WH_D, KC_WH_U } }, [_MEDIA] = { { _______, _______ } }, [_RAISE] = { { KC_VOLD, KC_VOLU } }, [_LOWER] = { { RGB_MOD, RGB_RMOD} }, [_ADJUST] = { { CK_DOWN, CK_UP } }, }; #endif // clang-format on bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { switch (keycode) { #ifdef BACKLIGHT_ENABLE case BACKLIT: if (record->event.pressed) { register_code(KC_RSFT); # ifdef BACKLIGHT_ENABLE backlight_step(); # endif } else { unregister_code(KC_RSFT); } break; #endif #ifdef KEYBOARD_planck_ez case TH_LVL: if (record->event.pressed) { keyboard_config.led_level++; if (keyboard_config.led_level > 4) { keyboard_config.led_level = 0; } planck_ez_right_led_level((uint8_t)keyboard_config.led_level * 255 / 4); planck_ez_left_led_level((uint8_t)keyboard_config.led_level * 255 / 4); eeconfig_update_kb(keyboard_config.raw); layer_state_set_kb(layer_state); } break; #endif } return true; } bool music_mask_user(uint16_t keycode) { switch (keycode) { case RAISE: case LOWER: case BK_LWER: case SP_LWER: case DL_RAIS: case ET_RAIS: return false; default: return true; } } #ifdef RGB_MATRIX_ENABLE # ifdef KEYBOARD_planck_rev6 // clang-format off led_config_t g_led_config = { { // Key Matrix to LED Index { NO_LED, 6, NO_LED, NO_LED, 5, NO_LED }, { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED }, { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 0 }, { NO_LED, 7, NO_LED, NO_LED, 2, NO_LED }, { NO_LED, 4, NO_LED, NO_LED, 3, NO_LED }, { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED }, { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED }, { NO_LED, 1, NO_LED, NO_LED, 8, NO_LED } }, { // LED Index to Physical Position {112, 39}, {148, 60}, {206, 53}, {206, 3}, {150, 3}, {74, 3}, {18, 3}, {18, 54}, {77, 60} }, { // LED Index to Flag LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL } }; // clange-format on # endif // clang-format off void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); } void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); } // clang-format on void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { uint8_t this_mod = get_mods(); uint8_t this_led = host_keyboard_leds(); uint8_t this_osm = get_oneshot_mods(); # ifdef KEYBOARD_planck_ez # define THUMB_LED 41 # else # define THUMB_LED 42 # endif # define RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(...) RGB_MATRIX_INDICATOR_SET_COLOR(__VA_ARGS__) # if defined(RGBLIGHT_ENABLE) if (!userspace_config.rgb_layer_change) # else if (userspace_config.rgb_layer_change) # endif { switch (get_highest_layer(layer_state)) { case _GAMEPAD: rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _DIABLO: rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER, led_min, led_max); break; case _RAISE: rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _LOWER: rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _ADJUST: rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; default: { switch (get_highest_layer(default_layer_state)) { case _DEFAULT_LAYER_1: rgb_matrix_layer_helper(DEFAULT_LAYER_1_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _DEFAULT_LAYER_2: rgb_matrix_layer_helper(DEFAULT_LAYER_2_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _DEFAULT_LAYER_3: rgb_matrix_layer_helper(DEFAULT_LAYER_3_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; case _DEFAULT_LAYER_4: rgb_matrix_layer_helper(DEFAULT_LAYER_4_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); break; } break; } } } switch (get_highest_layer(default_layer_state)) { case _DEFAULT_LAYER_1: RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_1_RGB); break; case _DEFAULT_LAYER_2: RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_2_RGB); break; case _DEFAULT_LAYER_3: RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_3_RGB); break; case _DEFAULT_LAYER_4: RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_4_RGB); break; } if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) { if (!layer_state_cmp(layer_state, _ADJUST)) { RGB_MATRIX_INDICATOR_SET_COLOR(24, 0x00, 0xFF, 0x00); } RGB_MATRIX_INDICATOR_SET_COLOR(36, 0x00, 0xFF, 0x00); } if ((this_mod | this_osm) & MOD_MASK_CTRL) { RGB_MATRIX_INDICATOR_SET_COLOR(25, 0xFF, 0x00, 0x00); RGB_MATRIX_INDICATOR_SET_COLOR(34, 0xFF, 0x00, 0x00); RGB_MATRIX_INDICATOR_SET_COLOR(37, 0xFF, 0x00, 0x00); } if ((this_mod | this_osm) & MOD_MASK_GUI) { RGB_MATRIX_INDICATOR_SET_COLOR(39, 0xFF, 0xD9, 0x00); } if ((this_mod | this_osm) & MOD_MASK_ALT) { RGB_MATRIX_INDICATOR_SET_COLOR(38, 0x00, 0x00, 0xFF); } } void matrix_init_keymap(void) { # ifdef KEYBOARD_planck_light writePinLow(D6); # endif // rgblight_mode(RGB_MATRIX_MULTISPLASH); } #else // RGB_MATRIX_INIT void matrix_init_keymap(void) { # if !defined(CONVERT_TO_PROTON_C) && !defined(KEYBOARD_planck) setPinOutput(D5); writePinHigh(D5); setPinOutput(B0); writePinHigh(B0); # endif } #endif // RGB_MATRIX_INIT #ifdef ENCODER_ENABLE bool encoder_update_user(uint8_t index, bool clockwise) { switch (get_highest_layer(layer_state)) { case _RAISE: clockwise ? tap_code(KC_VOLD) : tap_code(KC_VOLU); break; case _LOWER: # ifdef RGB_MATRIX_ENABLE clockwise ? rgb_matrix_step() : rgb_matrix_step_reverse(); # else clockwise ? tap_code(KC_PGDN) : tap_code(KC_PGUP); # endif break; case _ADJUST: # ifdef AUDIO_CLICKY clockwise ? clicky_freq_up() : clicky_freq_down(); # endif break; default: clockwise ? tap_code(KC_DOWN) : tap_code(KC_UP); } # ifdef AUDIO_CLICKY clicky_play(); # endif return true; } #endif // ENCODER_ENABLE #ifdef KEYBOARD_planck_rev6 bool dip_switch_update_user(uint8_t index, bool active) { switch (index) { case 0: if (active) { audio_on(); } else { audio_off(); } break; case 1: if (active) { clicky_on(); } else { clicky_off(); } break; case 2: keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = active; break; case 3: userspace_config.nuke_switch = active; break; } return true; } #endif // KEYBOARD_planck_rev6 #ifdef KEYBOARD_planck_ez layer_state_t layer_state_set_keymap(layer_state_t state) { planck_ez_left_led_off(); planck_ez_right_led_off(); switch (get_highest_layer(state)) { case _LOWER: planck_ez_left_led_on(); break; case _RAISE: planck_ez_right_led_on(); break; case _ADJUST: planck_ez_right_led_on(); planck_ez_left_led_on(); break; default: break; } return state; } #endif