/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once /* Select hand configuration */ // #define MASTER_LEFT // #define MASTER_RIGHT #define EE_HANDS #define SPLIT_MODS_ENABLE #undef USE_I2C #undef SSD1306OLED // #define TAPPING_FORCE_HOLD // #define TAPPING_TERM 100 #ifdef RGBLIGHT_ENABLE # undef RGBLED_NUM # define RGBLED_NUM 27 # define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_SAT_STEP 8 # define RGBLIGHT_VAL_STEP 5 # define RGBLIGHT_LIMIT_VAL 120 #endif #ifdef RGB_MATRIX_ENABLE # ifdef CONVERT_TO_PROTON_C # undef RGB_DI_PIN # define RGB_DI_PIN A3 # endif # define RGB_MATRIX_KEYPRESSES // reacts to keypresses // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # ifndef RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 # endif # define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_SAT_STEP 8 # define RGB_MATRIX_VAL_STEP 5 # define RGB_MATRIX_SPD_STEP 10 #endif #ifdef CONVERT_TO_PROTON_C # define WS2812_PWM_DRIVER PWMD2 // default: PWMD2 # define WS2812_PWM_CHANNEL 4 // default: 2 # define WS2812_PWM_PAL_MODE 1 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 2 # define WS2812_DMA_STREAM STM32_DMA1_STREAM2 // DMA Stream for TIMx_UP, see the respective reference manual for the appropriate values for your MCU. # define WS2812_DMA_CHANNEL 2 // DMA Channel for TIMx_UP, see the respective reference manual for the appropriate values for your MCU. # define WS2812_DMAMUX_ID STM32_DMAMUX1_TIM2_UP // DMAMUX configuration for TIMx_UP -- only required if your MCU has a DMAMUX peripheral, see the respective reference manual for the appropriate values for your MCU. # undef SOFT_SERIAL_PIN # define SOFT_SERIAL_PIN D3 # define SERIAL_USART_DRIVER SD1 // USART driver of TX pin. default: SD1 # define SERIAL_USART_TX_PAL_MODE 7 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 7 // #define INIT_EE_HANDS_LEFT // #define INIT_EE_HANDS_RIGHT #endif #if defined(AUDIO_ENABLE) && !defined(CONVERT_TO_PROTON_C) # define AUDIO_PIN B6 # define NO_MUSIC_MODE #endif #ifdef HAPTIC_ENABLE # define SOLENOID_PIN B7 #endif #undef PRODUCT #ifdef CONVERT_TO_PROTON_C # define PRODUCT Drashna Hacked ARM Corne Keyboard #else # define PRODUCT Drashna Hacked Corne Keyboard #endif #define TAPPING_TERM_PER_KEY