#include QMK_KEYBOARD_H #ifdef PROTOCOL_LUFA #include "lufa.h" #include "split_util.h" #endif #ifdef SSD1306OLED #include "ssd1306.h" #endif extern uint8_t is_master; #define _QWERTY 0 #define _LOWER 1 #define _UPPER 2 enum custom_keycodes { QWERTY = SAFE_RANGE, LOWER, UPPER, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT( \ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, \ KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, \ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, \ LALT(KC_A), KC_LCTL,KC_LGUI, MO(1), KC_SPC, MO(2), KC_PGDN, KC_NO), [_LOWER] = LAYOUT( \ KC_ESC,LGUI(KC_1),LGUI(KC_2),LGUI(KC_3),LGUI(KC_4),LGUI(KC_5), KC_SCLN,LSFT(KC_BSLS), KC_NO,LCTL(KC_9),LCTL(KC_0), KC_F12, \ LCTL(KC_TAB),LGUI(KC_Q),LGUI(KC_W), KC_ESC,LGUI(KC_R),LGUI(KC_T), LCTL(KC_Y),LGUI(KC_LEFT), KC_UP,LGUI(KC_RGHT),LSFT(KC_GRV), KC_F11, \ LGUI(KC_BSPC),MO(2),LGUI(KC_S),LGUI(KC_C),LGUI(KC_V),LGUI(KC_X), KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_GRV,LSFT(KC_SCLN), \ KC_F15,LGUI(KC_A),LGUI(KC_D), KC_F13,LGUI(KC_Z),LGUI(KC_Y),LSFT(KC_LBRC),LSFT(KC_RBRC),KC_BSPC,LGUI(KC_F), SGUI(KC_G),LGUI(KC_G), KC_BSLS, KC_F23, \ KC_NO, KC_NO,KC_NO,KC_TRNS, KC_NO, KC_RGUI, KC_PGUP, KC_NO), [_UPPER] = LAYOUT( \ KC__VOLUP,LGUI(LALT(KC_1)),LGUI(LALT(KC_2)), KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,LSFT(KC_EQL), \ KC_VOLD, KC_NO, KC_NO, KC_NO,SGUI(KC_R), KC_F14, SGUI(KC_K),SGUI(KC_LEFT),LSFT(KC_UP),SGUI(KC_RGHT), KC_F18,LSFT(KC_MINS), \ KC_MUTE,KC_TRNS, KC_NO, KC_LGUI, KC_TAB, KC_F21, KC_NO,LSFT(KC_LEFT),LSFT(KC_DOWN),LSFT(KC_RGHT), KC_F20, KC_F16, \ KC_ASTG, KC_NO, KC_NO, KC_NO, KC_F22,LCTL(KC_U),LGUI(KC_LBRC),LGUI(KC_RBRC),LGUI(KC_N), KC_NO,LALT(LSFT(KC_LEFT)),LALT(LSFT(KC_RIGHT)), KC_F17, KC_F19, \ KC_NO, KC_NO,KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO) }; void matrix_init_user(void) { //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h #ifdef SSD1306OLED iota_gfx_init(!has_usb()); // turns on the display #endif } //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h #ifdef SSD1306OLED // When add source files to SRC in rules.mk, you can use functions. const char *read_layer_state(void); const char *read_logo(void); void set_keylog(uint16_t keycode, keyrecord_t *record); const char *read_keylog(void); const char *read_keylogs(void); // const char *read_mode_icon(bool swap); // const char *read_host_led_state(void); // void set_timelog(void); // const char *read_timelog(void); void matrix_scan_user(void) { iota_gfx_task(); } void matrix_render_user(struct CharacterMatrix *matrix) { if (is_master) { // If you want to change the display of OLED, you need to change here matrix_write_ln(matrix, read_layer_state()); matrix_write_ln(matrix, read_keylog()); matrix_write_ln(matrix, read_keylogs()); //matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui)); //matrix_write_ln(matrix, read_host_led_state()); //matrix_write_ln(matrix, read_timelog()); } else { matrix_write(matrix, read_logo()); } } void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) { if (memcmp(dest->display, source->display, sizeof(dest->display))) { memcpy(dest->display, source->display, sizeof(dest->display)); dest->dirty = true; } } void iota_gfx_task_user(void) { struct CharacterMatrix matrix; matrix_clear(&matrix); matrix_render_user(&matrix); matrix_update(&display, &matrix); } #endif//SSD1306OLED bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (record->event.pressed) { #ifdef SSD1306OLED set_keylog(keycode, record); #endif // set_timelog(); } return true; }