#pragma once #include "quantum.h" #include "action_layer.h" #define EECONFIG_EDVORAK (uint8_t *)20 // clang-format off #define __EDVORAKJP_BASE_L1__ KC_QUOTE, KC_COMMA, KC_DOT, KC_Y, KC_Q #define __EDVORAKJP_BASE_L2__ KC_A, LALT_T(KC_O), LGUI_T(KC_E), LCTL_T(KC_I), KC_U #define __EDVORAKJP_BASE_L3__ KC_SCOLON, KC_X, KC_C, KC_V, KC_Z #define __EDVORAKJP_BASE_R1__ KC_F, KC_G, KC_R, KC_W, KC_P #define __EDVORAKJP_BASE_R2__ KC_D, RSFT_T(KC_T), RGUI_T(KC_N), RALT_T(KC_S), KC_M #define __EDVORAKJP_BASE_R3__ KC_H, KC_J, KC_K, KC_L, KC_B #define __EDVORAKJP_NUMBER_L__ KC_1, LALT_T(KC_2), LGUI_T(KC_3), LCTL_T(KC_4), KC_5 #define __EDVORAKJP_NUMBER_R__ KC_6, RSFT_T(KC_7), RGUI_T(KC_8), RALT_T(KC_9), KC_0 #define __EDVORAKJP_FUNCTION_L__ KC_F1, KC_F2, LALT_T(KC_F3), LGUI_T(KC_F4), LCTL_T(KC_F5), KC_F6 #define __EDVORAKJP_FUNCTION_R__ KC_F7, RSFT_T(KC_F8), RGUI_T(KC_F9), RALT_T(KC_F10), KC_F11, KC_F12 #define __EDVORAKJP_SYMBOL_L__ KC_EXCLAIM, KC_AT, KC_HASH, KC_DOLLAR #define __EDVORAKJP_SYMBOL_R__ KC_PERCENT, KC_CIRCUMFLEX, KC_AMPERSAND, KC_ASTERISK #define __EDVORAKJP_BRACKET_L__ KC_LEFT_CURLY_BRACE, KC_LBRACKET, KC_LEFT_PAREN #define __EDVORAKJP_BRACKET_R__ KC_RIGHT_PAREN, KC_RBRACKET, KC_RIGHT_CURLY_BRACE #define __EDVORAKJP_PAGE__ KC_HOME, KC_PGDOWN, KC_PGUP, KC_END #define __EDVORAKJP_CURSOR__ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT #define LA_TAB LALT_T(KC_TAB) #define LS_SPC LSFT_T(KC_SPACE) #define RC_BSPC RCTL_T(KC_BSPACE) #define RC_DEL RCTL_T(KC_DELETE) #define RG_ENT RGUI_T(KC_ENTER) #define LOWER_TD TD(TD_EDVORAKJP_LOWER) #define RAISE_TD TD(TD_EDVORAKJP_RAISE) // clang-format on extern keymap_config_t keymap_config; enum edvorakjp_layers { L_EDVORAKJP_BASE = 0, L_EDVORAKJP_LOWER, L_EDVORAKJP_RAISE, L_EDVORAKJP_ADJUST, L_EDVORAKJP_EXTRA, }; enum edvorakjp_keycodes { KC_EDVORAKJP_LOWER = SAFE_RANGE, KC_EDVORAKJP_RAISE, KC_MAC, KC_WIN, KC_JPN, KC_ENG, NEW_SAFE_RANGE, }; enum tap_dance_code { TD_EDVORAKJP_LOWER = 0, TD_EDVORAKJP_RAISE, }; // base void matrix_init_user(void); void matrix_init_keymap(void); layer_state_t layer_state_set_user(layer_state_t state); uint32_t layer_state_set_keymap(uint32_t state); bool process_record_user(uint16_t keycode, keyrecord_t *record); bool process_record_keymap(uint16_t keycode, keyrecord_t *record); // status void edvorakjp_status_init(void); bool get_enable_kc_lang(void); void set_enable_kc_lang(bool new_state); bool get_japanese_mode(void); void set_japanese_mode(bool new_state); /* * Each process_record_* methods defined here are * return false if processed, or return true if not processed. * You can add your original macros in process_record_keymap() in keymap.c. */ bool process_record_edvorakjp_swap_scln(uint16_t keycode, keyrecord_t *record); bool process_record_edvorakjp_config(uint16_t keycode, keyrecord_t *record); bool process_record_layer(uint16_t keycode, keyrecord_t *record); bool process_record_ime(uint16_t keycode, keyrecord_t *record);