#pragma once #include "config_common.h" /* Address for jumping to bootloader on STM32 chips. */ /* It is chip dependent, the correct number can be looked up here: * http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf */ #define STM32_BOOTLOADER_ADDRESS 0x1FFFD800 /* Backlight configuration */ #define BACKLIGHT_LEVELS 1 /* Underlight configuration */ #define RGBLIGHT_EFFECT_BREATHE_CENTER 1 #define RGBLIGHT_EFFECT_BREATHE_MAX 200 #define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 666*2 #define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1 #define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3 // How many LEDs wide to light up #define RGBLIGHT_EFFECT_KNIGHT_OFFSET 2 // The led to start at #define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 5 // How many LEDs to travel #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // How many LEDs wide to light up #define AUDIO_PIN A5 #define AUDIO_PIN_ALT A4 #define AUDIO_PIN_ALT_AS_NEGATIVE