#pragma once #include "quantum.h" #define XXX KC_NO #define LAYOUT( \ L00, L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, R00, \ L11, L12, L13, L14, L15, L16, R16, R15, R14, R13, R12, R11, \ L21, L22, L23, L24, L25, L26, R26, R25, R24, R23, R22, R21, \ L34, L35, L36, R36, R35, R34 \ ) \ { \ {L00, L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, R00}, \ {XXX, L11, L12, L13, L14, L15, L16, R16, R15, R14, R13, R12, R11, XXX}, \ {XXX, L21, L22, L23, L24, L25, L26, R26, R25, R24, R23, R22, R21, XXX}, \ {XXX, XXX, XXX, XXX, L34, L35, L36, R36, R35, R34, XXX, XXX, XXX, XXX} \ } #define LAYOUT_symmetric( \ K00, K01, K02, K03, K04, K05, K06, \ K11, K12, K13, K14, K15, K16, \ K21, K22, K23, K24, K25, K26, \ K34, K35, K36 \ ) \ { \ {K00, K01, K02, K03, K04, K05, K06, K06, K05, K04, K03, K02, K01, K00}, \ {XXX, K11, K12, K13, K14, K15, K16, K16, K15, K14, K13, K12, K11, XXX}, \ {XXX, K21, K22, K23, K24, K25, K26, K26, K25, K24, K23, K22, K21, XXX}, \ {XXX, XXX, XXX, XXX, K34, K35, K36, K36, K35, K34, XXX, XXX, XXX, XXX} \ }