#pragma once #include "quantum.h" #define XXX KC_NO #define LAYOUT( \ L20, L00, L01, L12, L02, L03, L04, R04, R03, R02, R12, R01, R00, R20, \ L10, L11, L22, L13, L14, L05, R05, R14, R13, R22, R11, R10, \ L21, L32, L33, L23, L24, L15, R15, R24, R23, R33, R32, R21, \ L34, L25, L35, R35, R25, R34 \ ) \ { \ {L00, L01, L02, L03, L04, L05 }, \ {L10, L11, L12, L13, L14, L15 }, \ {L20, L21, L22, L23, L24, L25 }, \ {XXX, XXX, L32, L33, L34, L35 }, \ {R00, R01, R02, R03, R04, R05 }, \ {R10, R11, R12, R13, R14, R15 }, \ {R20, R21, R22, R23, R24, R25 }, \ {XXX, XXX, R32, R33, R34, R35 } \ } #define LAYOUT_symmetric( \ K20, K00, K01, K12, K02, K03, K04, \ K10, K11, K22, K13, K14, K05, \ K21, K32, K33, K23, K24, K15, \ K34, K25, K35 \ ) \ { \ {K00, K01, K02, K03, K04, K05 }, \ {K10, K11, K12, K13, K14, K15 }, \ {K20, K21, K22, K23, K24, K25 }, \ {XXX, XXX, K32, K33, K34, K35 }, \ {K00, K01, K02, K03, K04, K05 }, \ {K10, K11, K12, K13, K14, K15 }, \ {K20, K21, K22, K23, K24, K25 }, \ {XXX, XXX, K32, K33, K34, K35 } \ }