#include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _BL 0 #define _FL1 1 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* _BL: Base Layer (Default) * ,----------------------------------------------------------------. * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| BSpc| Grv| * |----------------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Enter| Del| * |------------------------------------------------------. |----| * |Caps | A| S| D| F| G| H| J| K| L| ;| '| #| |PgUp| * |----------------------------------------------------------------| * |Sft | \| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn| * |----------------------------------------------------------------| * |Ctrl|Win |Alt | Space | Alt| Fn|▓|Lef|Dow|Rght| * `----------------------------------------------------------------' */ [_BL] = LAYOUT_iso( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP, KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_LEFT, KC_DOWN, KC_RGHT ), /* _FL1: Function Layer 1 * ,----------------------------------------------------------------. * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| PScr| | * |----------------------------------------------------------------| * | | | | |RST| | | | | | | | | | Ins| * |------------------------------------------------------. |----| * | | | | | | | | | | | | | | |Home| * |----------------------------------------------------------------| * | | | | | | | | | |Bl-|Bl+| |Mute |Vol+| End| * |----------------------------------------------------------------| * | | | | BL_Toggle | | |▓| |Vol-| | * `----------------------------------------------------------------' */ [_FL1] = LAYOUT_iso( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_VOLU, KC_END, _______, _______, _______, BL_TOGG, _______, _______, _______, KC_VOLD, _______ ), }; void matrix_init_user(void) { } void matrix_scan_user(void) { } bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; } void led_set_user(uint8_t usb_led) { if (usb_led & (1 << USB_LED_NUM_LOCK)) { } else { } if (usb_led & (1 << USB_LED_CAPS_LOCK)) { DDRB |= (1 << 6); PORTB |= (1 << 6); } else { DDRB &= ~(1 << 6); PORTB &= ~(1 << 6); } if (usb_led & (1 << USB_LED_SCROLL_LOCK)) { } else { } if (usb_led & (1 << USB_LED_COMPOSE)) { } else { } if (usb_led & (1 << USB_LED_KANA)) { } else { } }