/* Copyright 2021 QMK * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ // to-do: remove this #pragma once #ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS # define ENABLE_RGB_MATRIX_ALPHAS_MODS #endif #ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #endif #ifndef DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT #endif #ifndef DISABLE_RGB_MATRIX_BREATHING # define ENABLE_RGB_MATRIX_BREATHING #endif #ifndef DISABLE_RGB_MATRIX_BAND_SAT # define ENABLE_RGB_MATRIX_BAND_SAT #endif #ifndef DISABLE_RGB_MATRIX_BAND_VAL # define ENABLE_RGB_MATRIX_BAND_VAL #endif #ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT #endif #ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL #endif #ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT #endif #ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL #endif #ifndef DISABLE_RGB_MATRIX_CYCLE_ALL # define ENABLE_RGB_MATRIX_CYCLE_ALL #endif #ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT #endif #ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN #endif #ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON #endif #ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN #endif #ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL #endif #ifndef DISABLE_RGB_MATRIX_CYCLE_PINWHEEL # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL #endif #ifndef DISABLE_RGB_MATRIX_CYCLE_SPIRAL # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL #endif #ifndef DISABLE_RGB_MATRIX_DUAL_BEACON # define ENABLE_RGB_MATRIX_DUAL_BEACON #endif #ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON # define ENABLE_RGB_MATRIX_RAINBOW_BEACON #endif #ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS #endif #ifndef DISABLE_RGB_MATRIX_RAINDROPS # define ENABLE_RGB_MATRIX_RAINDROPS #endif #ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS #endif #ifndef DISABLE_RGB_MATRIX_HUE_BREATHING # define ENABLE_RGB_MATRIX_HUE_BREATHING #endif #ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM # define ENABLE_RGB_MATRIX_HUE_PENDULUM #endif #ifndef DISABLE_RGB_MATRIX_HUE_WAVE # define ENABLE_RGB_MATRIX_HUE_WAVE #endif #ifndef DISABLE_RGB_MATRIX_PIXEL_RAIN # define ENABLE_RGB_MATRIX_PIXEL_RAIN #endif #ifndef DISABLE_RGB_MATRIX_PIXEL_FLOW # define ENABLE_RGB_MATRIX_PIXEL_FLOW #endif #ifndef DISABLE_RGB_MATRIX_PIXEL_FRACTAL # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL #endif #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) # ifndef DISABLE_RGB_MATRIX_TYPING_HEATMAP # define ENABLE_RGB_MATRIX_TYPING_HEATMAP # endif # ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN # define ENABLE_RGB_MATRIX_DIGITAL_RAIN # endif #endif #if defined(RGB_MATRIX_KEYREACTIVE_ENABLED) # ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE # endif # ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE # endif # ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE # endif # ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE # endif # ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS # endif # ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS # endif # ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS # endif # ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS # endif # ifndef DISABLE_RGB_MATRIX_SPLASH # define ENABLE_RGB_MATRIX_SPLASH # endif # ifndef DISABLE_RGB_MATRIX_MULTISPLASH # define ENABLE_RGB_MATRIX_MULTISPLASH # endif # ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH # endif # ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # endif #endif