/* Copyright 2021 Jonavin Eng @Jonavin This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "jonavin.h" #ifdef TD_LSFT_CAPSLOCK_ENABLE // Tap once for shift, twice for Caps Lock but only if Win Key in not disabled void dance_LSFT_finished(qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1 || keymap_config.no_gui) { register_code16(KC_LSFT); } else { register_code(KC_CAPS); } } void dance_LSFT_reset(qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1 || keymap_config.no_gui) { unregister_code16(KC_LSFT); } else { unregister_code(KC_CAPS); } } qk_tap_dance_action_t tap_dance_actions[] = { // Tap once for shift, twice for Caps Lock [TD_LSFT_CAPSLOCK] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), [TD_LSFT_CAPS_WIN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LSFT_finished, dance_LSFT_reset), }; #endif // TD_LSFT_CAPSLOCK_ENABLE // RGB NIGHT MODE #ifdef RGB_MATRIX_ENABLE static bool rgb_nightmode = false; // Turn on/off NUM LOCK if current state is different void activate_rgb_nightmode (bool turn_on) { if (rgb_nightmode != turn_on) { rgb_nightmode = !rgb_nightmode; } } bool get_rgb_nightmode(void) { return rgb_nightmode; } #endif // RGB_MATRIX_ENABLE // TIMEOUTS #ifdef IDLE_TIMEOUT_ENABLE static uint16_t timeout_timer = 0; static uint16_t timeout_counter = 0; //in minute intervals static uint16_t timeout_threshold = TIMEOUT_THRESHOLD_DEFAULT; uint16_t get_timeout_threshold(void) { return timeout_threshold; } void timeout_reset_timer(void) { timeout_timer = timer_read(); timeout_counter = 0; }; void timeout_update_threshold(bool increase) { if (increase && timeout_threshold < TIMEOUT_THRESHOLD_MAX) timeout_threshold++; if (!increase && timeout_threshold > 0) timeout_threshold--; }; void timeout_tick_timer(void) { if (timeout_threshold > 0) { if (timer_elapsed(timeout_timer) >= 60000) { // 1 minute tick timeout_counter++; timeout_timer = timer_read(); } #ifdef RGB_MATRIX_ENABLE if (timeout_threshold > 0 && timeout_counter >= timeout_threshold) { rgb_matrix_disable_noeeprom(); } #endif } // timeout_threshold = 0 will disable timeout } __attribute__((weak)) void matrix_scan_keymap(void) {} void matrix_scan_user(void) { timeout_tick_timer(); matrix_scan_keymap(); } #endif // IDLE_TIMEOUT_ENABLE #ifdef ENCODER_ENABLE #ifndef DYNAMIC_KEYMAP_LAYER_COUNT #define DYNAMIC_KEYMAP_LAYER_COUNT 4 //default in case this is not already defined elsewhere #endif #ifndef ENCODER_DEFAULTACTIONS_INDEX #define ENCODER_DEFAULTACTIONS_INDEX 0 // can select encoder index if there are multiple encoders #endif void encoder_action_volume(bool clockwise) { if (clockwise) tap_code(KC_VOLU); else tap_code(KC_VOLD); } void encoder_action_mediatrack(bool clockwise) { if (clockwise) tap_code(KC_MEDIA_NEXT_TRACK); else tap_code(KC_MEDIA_PREV_TRACK); } void encoder_action_navword(bool clockwise) { if (clockwise) tap_code16(LCTL(KC_RGHT)); else tap_code16(LCTL(KC_LEFT)); } void encoder_action_navpage(bool clockwise) { if (clockwise) tap_code16(KC_PGUP); else tap_code16(KC_PGDN); } // LAYER HANDLING uint8_t selected_layer = 0; uint8_t get_selected_layer(void) { return selected_layer; } void encoder_action_layerchange(bool clockwise) { if (clockwise) { if(selected_layer < (DYNAMIC_KEYMAP_LAYER_COUNT - 1)) { selected_layer ++; layer_move(selected_layer); } } else { if (selected_layer > 0) { selected_layer --; layer_move(selected_layer); } } } #ifdef RGB_MATRIX_ENABLE void encoder_action_rgb_speed(bool clockwise) { if (clockwise) rgb_matrix_increase_speed_noeeprom(); else rgb_matrix_decrease_speed_noeeprom(); } void encoder_action_rgb_hue(bool clockwise) { if (clockwise) rgb_matrix_increase_hue_noeeprom(); else rgb_matrix_decrease_hue_noeeprom(); } void encoder_action_rgb_saturation(bool clockwise) { if (clockwise) rgb_matrix_increase_sat_noeeprom(); else rgb_matrix_decrease_sat_noeeprom(); } void encoder_action_rgb_brightness(bool clockwise) { if (clockwise) rgb_matrix_increase_val_noeeprom(); else rgb_matrix_decrease_val_noeeprom(); } void encoder_action_rgb_mode(bool clockwise) { if (clockwise) rgb_matrix_step_noeeprom(); else rgb_matrix_step_reverse_noeeprom(); } #elif defined(RGBLIGHT_ENABLE) void encoder_action_rgb_speed(bool clockwise) { if (clockwise) rgblight_increase_speed_noeeprom(); else rgblight_decrease_speed_noeeprom(); } void encoder_action_rgb_hue(bool clockwise) { if (clockwise) rgblight_increase_hue_noeeprom(); else rgblight_decrease_hue_noeeprom(); } void encoder_action_rgb_saturation(bool clockwise) { if (clockwise) rgblight_increase_sat_noeeprom(); else rgblight_decrease_sat_noeeprom(); } void encoder_action_rgb_brightness(bool clockwise) { if (clockwise) rgblight_increase_val_noeeprom(); else rgblight_decrease_val_noeeprom(); } void encoder_action_rgb_mode(bool clockwise) { if (clockwise) rgblight_step_noeeprom(); else rgblight_step_reverse_noeeprom(); } #endif // RGB_MATRIX_ENABLE || RGBLIGHT_ENABLE #endif // ENCODER_ENABLE #if defined(ENCODER_ENABLE) && defined(ENCODER_DEFAULTACTIONS_ENABLE) // Encoder Functionality __attribute__((weak)) bool encoder_update_keymap(uint8_t index, bool clockwise) { return true; } bool encoder_update_user(uint8_t index, bool clockwise) { if (!encoder_update_keymap(index, clockwise)) { return false; } if (index != ENCODER_DEFAULTACTIONS_INDEX) {return true;} // exit if the index doesn't match uint8_t mods_state = get_mods(); if (mods_state & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers encoder_action_layerchange(clockwise); } else if (mods_state & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, Page up/dn unregister_mods(MOD_BIT(KC_RSFT)); encoder_action_navpage(clockwise); register_mods(MOD_BIT(KC_RSFT)); } else if (mods_state & MOD_BIT(KC_LCTL)) { // if holding Left Ctrl, navigate next/prev word encoder_action_navword(clockwise); } else if (mods_state & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media next/prev track encoder_action_mediatrack(clockwise); } else { switch(get_highest_layer(layer_state)) { case _FN1: #ifdef IDLE_TIMEOUT_ENABLE timeout_update_threshold(clockwise); #endif break; default: encoder_action_volume(clockwise); // Otherwise it just changes volume break; } } return false; } #endif // ENCODER_ENABLE // PROCESS KEY CODES __attribute__ ((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; } bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (!process_record_keymap(keycode, record)) { return false; } switch (keycode) { case KC_00: if (record->event.pressed) { // when keycode KC_00 is pressed SEND_STRING("00"); } else unregister_code16(keycode); break; case KC_WINLCK: if (record->event.pressed) { keymap_config.no_gui = !keymap_config.no_gui; //toggle status } else unregister_code16(keycode); break; #ifdef IDLE_TIMEOUT_ENABLE case RGB_TOI: if(record->event.pressed) { timeout_update_threshold(true); } else unregister_code16(keycode); break; case RGB_TOD: if(record->event.pressed) { timeout_update_threshold(false); //decrease timeout } else unregister_code16(keycode); break; #endif // IDLE_TIMEOUT_ENABLE #ifdef RGB_MATRIX_ENABLE case RGB_NITE: if(record->event.pressed) { rgb_nightmode = !rgb_nightmode; } else unregister_code16(keycode); break; #endif // RGB_MATRIX_ENABLE #ifdef EMOTICON_ENABLE case EMO_SHRUG: if (record->event.pressed) SEND_STRING("`\\_(\"/)_/`"); else unregister_code16(keycode); break; case EMO_CONFUSE: if (record->event.pressed) SEND_STRING("(*_*)"); else unregister_code16(keycode); break; case EMO_TEARS: if (record->event.pressed) SEND_STRING("(T_T)"); else unregister_code16(keycode); break; case EMO_NERVOUS: if (record->event.pressed) SEND_STRING("(~_~;)"); else unregister_code16(keycode); break; case EMO_JOY: if (record->event.pressed) SEND_STRING("(^o^)"); else unregister_code16(keycode); break; case EMO_SAD: if (record->event.pressed) SEND_STRING(":'-("); else unregister_code16(keycode); break; #endif // EMOTICON_ENABLE default: if (record->event.pressed) { #ifdef RGB_MATRIX_ENABLE rgb_matrix_enable(); #endif #ifdef IDLE_TIMEOUT_ENABLE timeout_reset_timer(); //reset activity timer #endif } break; } return true; }; // Turn on/off NUM LOCK if current state is different void activate_numlock(bool turn_on) { if (IS_HOST_LED_ON(USB_LED_NUM_LOCK) != turn_on) { tap_code(KC_NUMLOCK); } } // INITIAL STARTUP __attribute__ ((weak)) void keyboard_post_init_keymap(void) {} void keyboard_post_init_user(void) { keyboard_post_init_keymap(); #ifdef STARTUP_NUMLOCK_ON activate_numlock(true); // turn on Num lock by default so that the numpad layer always has predictable results #endif // STARTUP_NUMLOC_ON #ifdef IDLE_TIMEOUT_ENABLE timeout_timer = timer_read(); // set inital time for ide timeout #endif }