// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s) // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H // Defines names for use in layer keycodes and the keymap enum layer_names { _BASE, _FN }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Base */ [_BASE] = LAYOUT( KC_A, KC_1, MO(_FN), KC_TAB, KC_SPC ), [_FN] = LAYOUT( _______, _______, _______, RESET, XXXXXXX ) };