#pragma once #define RGBLIGHT_EFFECT_BREATHE_TABLE // clang-format off // Breathing center: 1.85 // Breathing max: 255 const uint8_t PROGMEM rgblight_effect_breathe_table[] = { #if RGBLIGHT_BREATHE_TABLE_SIZE == 256 0x22, 0x23, 0x25, 0x26, 0x28, 0x29, 0x2A, 0x2C, 0x2D, 0x2F, 0x30, 0x32, 0x33, 0x35, 0x36, 0x38, 0x3A, 0x3B, 0x3D, 0x3E, 0x40, 0x42, 0x43, 0x45, 0x47, 0x49, 0x4A, 0x4C, 0x4E, 0x50, 0x51, 0x53, 0x55, 0x57, 0x59, 0x5A, 0x5C, 0x5E, 0x60, 0x62, 0x64, 0x66, 0x68, 0x69, 0x6B, 0x6D, 0x6F, 0x71, 0x73, 0x75, 0x77, 0x79, 0x7B, 0x7D, 0x7F, 0x81, 0x83, 0x85, 0x87, 0x89, 0x8A, 0x8C, 0x8E, 0x90, 0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E, 0x9F, 0xA1, 0xA3, 0xA5, 0xA7, 0xA8, 0xAA, 0xAC, 0xAE, 0xAF, 0xB1, 0xB3, 0xB4, 0xB6, 0xB8, 0xB9, 0xBB, 0xBC, 0xBE, 0xBF, 0xC1, 0xC2, 0xC3, 0xC5, 0xC6, 0xC7, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xD0, 0xD1, 0xD2, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD7, 0xD8, 0xD9, 0xD9, 0xDA, 0xDA, 0xDB, 0xDB, 0xDB, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDD, 0xDD, 0xDD, 0xDD, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDB, 0xDB, 0xDB, 0xDA, 0xDA, 0xD9, 0xD9, 0xD8, 0xD7, 0xD7, 0xD6, 0xD5, 0xD4, 0xD3, 0xD2, 0xD2, 0xD1, 0xD0, 0xCE, 0xCD, 0xCC, 0xCB, 0xCA, 0xC9, 0xC7, 0xC6, 0xC5, 0xC3, 0xC2, 0xC1, 0xBF, 0xBE, 0xBC, 0xBB, 0xB9, 0xB8, 0xB6, 0xB4, 0xB3, 0xB1, 0xAF, 0xAE, 0xAC, 0xAA, 0xA8, 0xA7, 0xA5, 0xA3, 0xA1, 0x9F, 0x9E, 0x9C, 0x9A, 0x98, 0x96, 0x94, 0x92, 0x90, 0x8E, 0x8C, 0x8A, 0x89, 0x87, 0x85, 0x83, 0x81, 0x7F, 0x7D, 0x7B, 0x79, 0x77, 0x75, 0x73, 0x71, 0x6F, 0x6D, 0x6B, 0x69, 0x68, 0x66, 0x64, 0x62, 0x60, 0x5E, 0x5C, 0x5A, 0x59, 0x57, 0x55, 0x53, 0x51, 0x50, 0x4E, 0x4C, 0x4A, 0x49, 0x47, 0x45, 0x43, 0x42, 0x40, 0x3E, 0x3D, 0x3B, 0x3A, 0x38, 0x36, 0x35, 0x33, 0x32, 0x30, 0x2F, 0x2D, 0x2C, 0x2A, 0x29, 0x28, 0x26, 0x25, 0x23, 0x22 #endif #if RGBLIGHT_BREATHE_TABLE_SIZE == 128 0x22, 0x25, 0x28, 0x2A, 0x2D, 0x30, 0x33, 0x36, 0x3A, 0x3D, 0x40, 0x43, 0x47, 0x4A, 0x4E, 0x51, 0x55, 0x59, 0x5C, 0x60, 0x64, 0x68, 0x6B, 0x6F, 0x73, 0x77, 0x7B, 0x7F, 0x83, 0x87, 0x8A, 0x8E, 0x92, 0x96, 0x9A, 0x9E, 0xA1, 0xA5, 0xA8, 0xAC, 0xAF, 0xB3, 0xB6, 0xB9, 0xBC, 0xBF, 0xC2, 0xC5, 0xC7, 0xCA, 0xCC, 0xCE, 0xD1, 0xD2, 0xD4, 0xD6, 0xD7, 0xD9, 0xDA, 0xDB, 0xDB, 0xDC, 0xDC, 0xDD, 0xDD, 0xDC, 0xDC, 0xDC, 0xDB, 0xDA, 0xD9, 0xD8, 0xD7, 0xD5, 0xD3, 0xD2, 0xD0, 0xCD, 0xCB, 0xC9, 0xC6, 0xC3, 0xC1, 0xBE, 0xBB, 0xB8, 0xB4, 0xB1, 0xAE, 0xAA, 0xA7, 0xA3, 0x9F, 0x9C, 0x98, 0x94, 0x90, 0x8C, 0x89, 0x85, 0x81, 0x7D, 0x79, 0x75, 0x71, 0x6D, 0x69, 0x66, 0x62, 0x5E, 0x5A, 0x57, 0x53, 0x50, 0x4C, 0x49, 0x45, 0x42, 0x3E, 0x3B, 0x38, 0x35, 0x32, 0x2F, 0x2C, 0x29, 0x26, 0x23 #endif #if RGBLIGHT_BREATHE_TABLE_SIZE == 64 0x22, 0x28, 0x2D, 0x33, 0x3A, 0x40, 0x47, 0x4E, 0x55, 0x5C, 0x64, 0x6B, 0x73, 0x7B, 0x83, 0x8A, 0x92, 0x9A, 0xA1, 0xA8, 0xAF, 0xB6, 0xBC, 0xC2, 0xC7, 0xCC, 0xD1, 0xD4, 0xD7, 0xDA, 0xDB, 0xDC, 0xDD, 0xDC, 0xDB, 0xD9, 0xD7, 0xD3, 0xD0, 0xCB, 0xC6, 0xC1, 0xBB, 0xB4, 0xAE, 0xA7, 0x9F, 0x98, 0x90, 0x89, 0x81, 0x79, 0x71, 0x69, 0x62, 0x5A, 0x53, 0x4C, 0x45, 0x3E, 0x38, 0x32, 0x2C, 0x26 #endif }; static const int table_scale = 256 / sizeof(rgblight_effect_breathe_table);