/* Copyright 2020 Janos Daniel Reibl @riblee * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "riblee.h" #include "raw_hid.h" #include const uint8_t shift = MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT); // Tap Dance functions void dance_key_a (qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { SEND_STRING("a"); reset_tap_dance(state); } else if (state->count == 2) { if (!(keyboard_report->mods & shift)) { send_unicode_string("á"); } else { send_unicode_string("Á"); } reset_tap_dance(state); } } void dance_key_e (qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { SEND_STRING("e"); reset_tap_dance(state); } else if (state->count == 2) { if (!(keyboard_report->mods & shift)) { send_unicode_string("é"); } else { send_unicode_string("É"); } reset_tap_dance(state); } } void dance_key_i (qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { SEND_STRING("i"); reset_tap_dance(state); } else if (state->count == 2) { if (!(keyboard_report->mods & shift)) { send_unicode_string("í"); } else { send_unicode_string("Í"); } reset_tap_dance(state); } } void dance_key_o (qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { SEND_STRING("o"); reset_tap_dance(state); } else if (state->count == 2) { if (!(keyboard_report->mods & shift)) { send_unicode_string("ó"); } else { send_unicode_string("Ó"); } reset_tap_dance(state); } else if (state->count == 3) { if (!(keyboard_report->mods & shift)) { send_unicode_string("ö"); } else { send_unicode_string("Ö"); } reset_tap_dance(state); } else if (state->count == 4) { if (!(keyboard_report->mods & shift)) { send_unicode_string("ő"); } else { send_unicode_string("Ő"); } reset_tap_dance(state); } } void dance_key_u (qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { SEND_STRING("u"); reset_tap_dance(state); } else if (state->count == 2) { if (!(keyboard_report->mods & shift)) { send_unicode_string("ú"); } else { send_unicode_string("Ú"); } reset_tap_dance(state); } else if (state->count == 3) { if (!(keyboard_report->mods & shift)) { send_unicode_string("ü"); } else { send_unicode_string("Ü"); } reset_tap_dance(state); } else if (state->count == 4) { if (!(keyboard_report->mods & shift)) { send_unicode_string("ű"); } else { send_unicode_string("Ű"); } reset_tap_dance(state); } } layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) { set_single_persistent_default_layer(_QWERTY); } return false; break; case COLEMAK: if (record->event.pressed) { set_single_persistent_default_layer(_COLEMAK); } return false; break; case DVORAK: if (record->event.pressed) { set_single_persistent_default_layer(_DVORAK); } return false; break; case WORKMAN: if (record->event.pressed) { set_single_persistent_default_layer(_WORKMAN); } return false; break; case HUNGARIAN: if (record->event.pressed) { set_single_persistent_default_layer(_HUNGARIAN); } return false; break; case BACKLIT: if (record->event.pressed) { register_code(keycode_config(KC_LGUI)); #ifdef BACKLIGHT_ENABLE backlight_step(); #endif } else { unregister_code(keycode_config(KC_LGUI)); } return false; break; case CG_NORM: set_unicode_input_mode(UC_MAC); break; case CG_SWAP: set_unicode_input_mode(UC_LNX); break; } return true; }; #ifdef OLED_ENABLE static char receive_buffer[128] = {}; static uint8_t receive_buffer_length = 0; uint16_t startup_timer; oled_rotation_t oled_init_user(oled_rotation_t rotation) { startup_timer = timer_read(); return rotation; } static void render_logo(void) { static const char PROGMEM raw_logo[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 96, 96,240,248,255, 63, 56,255,255,248, 63, 63,248,255,255, 56, 63,255,248,240, 96, 96, 96, 0, 0, 0, 0, 0,252,254, 38, 54, 60, 8,240,152,152,248,240, 24,248,224,248,120,224,240,120, 96,248,248,248,248, 32,248,248, 24, 24,240,248,248,248,240,240,248,152,152,254,254, 0, 0, 0,254,254,152,248,240, 24,248,224,240,120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,219,219,219,255,255,255,240,192,143,159, 63, 0, 0, 63,159,143,192,240,255,255,255,219,219,219, 0, 0, 0, 0, 0,192,225,112, 48, 48, 48,112,225,129, 1,240,240,240,193, 1, 0, 1,193,240,240,241, 1, 1,241,240,193,225,112, 48, 0, 1, 1, 1, 1,240,241, 49, 49, 49, 0,240,240, 0,129,193,129,193,192, 0,196,135,193,192,128,128,192,192,128, 0, 0,192,128, 0,128,192,128, 0, 0,192,192,128,128,192,192,192,128, 0,128,192,128,192,192, 0,128,192,192,192,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 15, 31,255,255, 31,255,255, 31,252,252, 31,255,255, 31,255,255, 31, 15, 6, 6, 6, 0, 0, 0, 0, 0, 15, 31, 56, 48, 48, 48, 60,127,103, 96, 63, 63, 0, 7, 63, 56, 31, 7, 0, 63, 63, 0, 0, 63, 63, 7, 30, 60, 48, 0, 0, 0, 0, 0, 63, 31, 3, 3, 3, 0, 63, 63, 0, 31, 63, 1, 0, 0, 0, 63, 31, 0, 1, 63, 63, 0, 0, 63, 63, 0, 7, 63, 60, 63, 7, 31, 60, 63, 15, 0, 28, 60, 54, 54, 63, 63, 0, 63, 63, 1, 0, 0, 31, 63, 54, 54, 55, 55, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,128,128,128,128, 0, 0,192,192,192, 0,192,192,192, 0, 0, 0, 0, 0, 0,192,192,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255, 29,127,255,247,224, 0,254,254,254, 0,255,255,255,198,254,254,254, 0, 0,255,255,255,124,254,254,214,214,222,222, 92,124,254,254,214,214,222,222, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; oled_write_raw_P(raw_logo, sizeof(raw_logo)); } static void render_info(void) { // Keyboard Layer Status oled_write_P(PSTR("Layer: "), false); switch (get_highest_layer(layer_state)) { case _QWERTY: if (layer_state_cmp(default_layer_state, _QWERTY)) { oled_write_P(PSTR("Qwerty\n"), false); } else if (layer_state_cmp(default_layer_state, _COLEMAK)) { oled_write_P(PSTR("Colmak\n"), false); } else if (layer_state_cmp(default_layer_state, _DVORAK)) { oled_write_P(PSTR("Dvorak\n"), false); } else if (layer_state_cmp(default_layer_state, _WORKMAN)) { oled_write_P(PSTR("Workman\n"), false); } else if (layer_state_cmp(default_layer_state, _HUNGARIAN)) { oled_write_P(PSTR("HUN Qwerty\n"), false); } else { oled_write_P(PSTR("Undefined\n"), false); } break; case _LOWER: oled_write_P(PSTR("Lower\n"), false); break; case _RAISE: oled_write_P(PSTR("Raise\n"), false); break; case _ADJUST: oled_write_P(PSTR("Adjust\n"), false); break; default: oled_write_P(PSTR("Undefined\n"), false); } // Print string received via HID RAW oled_write_ln(receive_buffer, false); } void oled_task_user(void) { static bool finished_timer = false; if (!finished_timer && (timer_elapsed(startup_timer) < 1000)) { render_logo(); } else { if (!finished_timer) { oled_clear(); finished_timer = true; } render_info(); } } #ifdef RAW_ENABLE void raw_hid_receive(uint8_t *data, uint8_t length) { // Append data to receive_buffer, without the first byte memcpy(receive_buffer + receive_buffer_length, data + 1, length - 1); receive_buffer_length += (length - 1); // First byte indicate if we will recive more package for the current string // If it's 1 then this was the last package and we can reset the offset if (data[0] == 1) { // Reset the offset for memcpy to the begining of our buffer receive_buffer_length = 0; } // Reset the offset to prevent overwriting memory outside of the buffer if (receive_buffer_length + 32 >= 128) { receive_buffer_length = 0; } } #endif #endif