#include QMK_KEYBOARD_H bool is_lgui_active = false; uint16_t lgui_timer = 0; //Macro Declarations enum my_keycodes { KI_NO = SAFE_RANGE, KI_1, KI_2, KI_3, KI_4, KI_5, KI_6, KI_7, KI_8, KI_9, KI_10, KI_11, KI_12, KI_ESC, KI_BKSP, KI_BSLS, KI_WLFT, KI_WRGT, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { LAYOUT_all( QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXXXXX, KC_BSPC, KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, MO(1), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(2), KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, KC_RSFT, XXXXXXX, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), XXXXXXX, MO(3), KC_RCTL), LAYOUT_all( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_TAB, KC_LSFT, KC_LCTL, XXXXXXX, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_CAPS, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_BSPC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,, _______, _______, XXXXXXX, KC_ENT, KC_ENT, KC_ENT, _______, _______, _______, _______, QK_BOOT), LAYOUT_all( KI_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KI_BKSP, _______, KI_1, KI_2, KI_3, KI_4, KI_5, KI_6, KI_7, KI_8, KI_9, KI_10, KI_11, KI_12, KI_BSLS, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, KI_WLFT, KI_WRGT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, _______, XXXXXXX), LAYOUT_all( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { // Keycodes Starting with KI_ are place holders for my personal macros. They are set below. Most are simple SEND_STRINGS(). case KI_ESC: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_1: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_2: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_3: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_4: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_5: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_6: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_7: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_8: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_9: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_10: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_11: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_12: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_BKSP: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key case KI_BSLS: if (record->event.pressed) { SEND_STRING(""); } else { } return false; // Skip all further processing of this key //Windows Win+Left tap to move window without resetting KC_LGUI //Additional code is in matrix_scan_user() case KI_WLFT: if (record->event.pressed) { if (!is_lgui_active) { is_lgui_active = true; register_code(KC_LGUI); } lgui_timer = timer_read(); tap_code(KC_LEFT); } else { } return false; // Skip all further processing of this key //Windows Win+Right tap to move window without resetting KC_LGUI //Additional code is in matrix_scan_user() case KI_WRGT: if (record->event.pressed) { if (!is_lgui_active) { is_lgui_active = true; register_code(KC_LGUI); } lgui_timer = timer_read(); tap_code(KC_RIGHT); } else { } return false; // Skip all further processing of this key default: return true; // Process all other keycodes normally } } //Check if KC_LGUI is active in KI_WLFT and KI_WRGT void matrix_scan_user(void) { if (is_lgui_active) { if (timer_elapsed(lgui_timer) > 1000) { unregister_code(KC_LGUI); is_lgui_active = false; } } }