// this is the style you want to emulate. // This is the canonical layout file for the Quantum project. If you want to add another keyboard, #include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. enum mitosis_layers { _MALT, _SHIFTED, _FUNCTION, _FUNCSHIFT }; enum mitosis_keycodes { FNKEY = SAFE_RANGE, SHIFT, M_VOLU, M_VOLD, M_ESCM }; #define LONGPRESS_DELAY 150 #define LAYER_TOGGLE_DELAY 300 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_MALT] = LAYOUT( /* Malt Layout, customised for reduced columns (ex: quote and shift locations) */ KC_Q, KC_P, KC_Y, KC_C, KC_B, KC_V, KC_M, KC_U, KC_Z, KC_L, KC_A, KC_N, KC_I, KC_S, KC_F, KC_D, KC_T, KC_H, KC_O, KC_R, KC_COMM, KC_DOT, KC_J, KC_G, KC_SLSH, KC_SCLN, KC_W, KC_K, KC_QUOT, KC_X, M_VOLU, M_ESCM, KC_TAB, KC_LCTL, KC_LALT, KC_ENT, KC_DEL, KC_PGUP, M_VOLD, KC_LGUI, KC_E, FNKEY, SHIFT, KC_SPC, KC_BSPC, KC_PGDN ), [_SHIFTED] = LAYOUT( /* Shifted Layer, layered so that tri_layer can be used, or selectively able to modify individual key's shifted behaviour */ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_FUNCTION] = LAYOUT( /* Function Layer, primary alternative layer featuring numpad on right hand, cursor keys on left hand, and all symbols*/ KC_AMPR, KC_PERC, KC_UP, KC_CIRC, KC_PIPE, KC_LBRC, KC_7, KC_8, KC_9, KC_MINS, KC_AT, KC_LEFT, KC_DOWN, KC_RGHT, KC_HASH, KC_LPRN, KC_4, KC_5, KC_6, KC_PLUS, KC_ASTR, KC_UNDS, KC_EXLM, KC_DLR, KC_BSLS, KC_LCBR, KC_1, KC_2, KC_3, KC_ENT, KC_HOME, KC_GRV, KC_PWR, _______, _______, KC_EQL, KC_TILD, KC_DOT, KC_END, _______, _______, _______, _______, KC_0, _______, KC_PSCR ), [_FUNCSHIFT] = LAYOUT( /* Function Shifted Layer, secondary alternative layer with closing brackets, and F-keys under their numpad equivalents*/ _______, _______, _______, _______, _______, KC_RBRC, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, KC_RPRN, KC_F4, KC_F5, KC_F6, KC_F11, _______, _______, _______, _______, _______, KC_RCBR, KC_F1, KC_F2, KC_F3, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; static uint16_t key_timer; static bool singular_key = false; bool process_record_user(uint16_t keycode, keyrecord_t *record) { uint8_t layer; layer = biton32(layer_state); // get the current layer //custom layer handling for tri_layer, switch (keycode) { case FNKEY: if (record->event.pressed) { key_timer = timer_read(); singular_key = true; layer_on(_FUNCTION); } else { if (timer_elapsed(key_timer) < LAYER_TOGGLE_DELAY || !singular_key) { layer_off(_FUNCTION); } } update_tri_layer(_FUNCTION, _SHIFTED, _FUNCSHIFT); return false; break; //SHIFT is handled as LSHIFT in the general case case SHIFT: if (record->event.pressed) { key_timer = timer_read(); singular_key = true; layer_on(_SHIFTED); register_code(KC_LSFT); } else { if (timer_elapsed(key_timer) < LAYER_TOGGLE_DELAY || !singular_key) { layer_off(_SHIFTED); unregister_code(KC_LSFT); } } update_tri_layer(_FUNCTION, _SHIFTED, _FUNCSHIFT); return false; break; //switch multiplexing for media, short tap for volume up, long press for play/pause case M_VOLU: if (record->event.pressed) { key_timer = timer_read(); // if the key is being pressed, we start the timer. } else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down"). if (timer_elapsed(key_timer) > LONGPRESS_DELAY) { // LONGPRESS_DELAY being 150ms, the threshhold we pick for counting something as a tap. tap_code(KC_MPLY); } else { tap_code(KC_VOLU); } } return false; //switch multiplexing for media, short tap for volume down, long press for next track case M_VOLD: if (record->event.pressed) { key_timer = timer_read(); } else { if (timer_elapsed(key_timer) > LONGPRESS_DELAY) { tap_code(KC_MNXT); } else { tap_code(KC_VOLD); } } return false; //switch multiplexing for escape, short tap for escape, long press for context menu case M_ESCM: if (record->event.pressed) { key_timer = timer_read(); } else { if (timer_elapsed(key_timer) > LONGPRESS_DELAY) { tap_code(KC_APP); } else { tap_code(KC_ESC); } } return false; //If any other key was pressed during the layer mod hold period, //then the layer mod was used momentarily, and should block latching default: singular_key = false; break; } //FUNCSHIFT has been shifted by the SHIFT handling, some keys need to be excluded if (layer == _FUNCSHIFT) { //F1-F12 should be sent as unshifted keycodes, //and ] needs to be unshifted or it is sent as } if ( (keycode >= KC_F1 && keycode <= KC_F12) || keycode == KC_RBRC ) { if (record->event.pressed) { unregister_mods(MOD_LSFT); } else { register_mods(MOD_LSFT); } } } return true; }; void matrix_scan_user(void) { uint8_t layer = biton32(layer_state); switch (layer) { case _MALT: set_led_off; break; case _FUNCTION: set_led_blue; break; case _SHIFTED: set_led_red; break; case _FUNCSHIFT: set_led_green; break; default: break; } };