// Copyright (C) 2019, 2020 Keyboard.io, Inc // 2021 Antoine R. Dumont (@ardumont) // // this is the style you want to emulate. // This is the canonical layout file for the Quantum project. If you want to add another keyboard, #include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. enum layer_names { _QW, _RS, _LW, }; // tap: z // hold: SHIFT #define Z_SFT SFT_T(KC_Z) // tap: / // hold: SHIFT #define SLSH_SFT SFT_T(KC_SLSH) // tap: ` // hold: SHIFT #define GRAVE_SFT SFT_T(KC_GRAVE) // tap: [ // hold: SHIFT #define RBRC_SFT SFT_T(KC_RBRC) // Layer movment #define FN0 MO(_RS) // move to layer 1 (L1) #define FN1 TG(_LW) // move to layer 2 (L2) #define FN2 TO(_QW) // move to layer 0 (L0) /* * q w e r t || y u i/tab o p * a s d f g || h j k l ; * z/sft x c v b ` || \ n m , . //sft * ctl esc super alt L1 spc || spc L1 alt - ' ctl */ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QW] = LAYOUT( /* Qwerty */ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P , KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN , Z_SFT, KC_X, KC_C, KC_V, KC_B, KC_GRAVE, KC_BSLS, KC_N, KC_M, KC_COMM, KC_DOT, SLSH_SFT, KC_LCTRL, KC_ESC, KC_LGUI, KC_LALT, KC_SPC, FN0, FN0, KC_SPC, KC_LALT, KC_MINS, KC_QUOT, KC_LCTRL ), /* * 1 2 3 4 5 || 6 7 8 9 0 * ! @ # $ % || ^ & * ( ) * `/sft ~ ? ? ? ~ || | + - / [ ]/sft * ctl esc super alt spc L2 || L2 spc alt = esc ctl */ [_RS] = LAYOUT( /* [> RAISE <] */ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0 , KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN , GRAVE_SFT, KC_TILD, KC_NO, KC_NO, KC_NO, _______, _______, KC_PLUS, KC_MINS, KC_SLSH, KC_LBRC, RBRC_SFT, _______, _______, _______, _______, _______, FN1, FN1, _______, _______, KC_EQL, _______, _______ ), /* * F1 F2 F3 F4 F5 || F6 F7 F8 F9 F10 * __ __ __ __ F11 || F12 __ __ __ __ * __ __ __ dbg rst eep-rst || __ __ __ __ __ __ * ctl esc super alt __ L0 || L0 __ alt __ esc ctl */ [_LW] = LAYOUT( /* [> LOWER <] */ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO, KC_NO, KC_NO, KC_NO, KC_F11, KC_F12, KC_NO, KC_NO, KC_NO, KC_NO , KC_NO, KC_NO, KC_NO, DEBUG, RESET, EEP_RST, _______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO , _______, _______, _______, _______, _______, FN2, FN2, _______, _______, KC_NO, KC_ESC, _______ ) }; // Initialize variable holding the binary // representation of active modifiers. uint8_t mod_state; bool substitute_keycode(uint16_t keycode, keyrecord_t *record, uint8_t mod_state, uint16_t substitute_keycode) { /* Substitute keycode if condition matches */ // Initialize a boolean variable that keeps track // of the delete key status: registered or not? static bool key_registered; // ctrl activated? if ((mod_state & MOD_BIT(KC_LCTRL)) == MOD_BIT(KC_LCTRL)) { if (record->event.pressed) { // No need to register KC_LCTRL because it's already active. unregister_code(KC_LCTRL); // Send substitute code register_code(substitute_keycode); // Update the boolean variable to reflect the status of the register key_registered = true; // Reapplying modifier state so that the held shift key(s) // still work even after having tapped the Backspace/Delete key. set_mods(mod_state); // Do not let QMK process the keycode further return false; } else { // In case substitude_keycode is still even after release of the key if (key_registered) { unregister_code(substitute_keycode); key_registered = false; // Do not let QMK process the keycode further return false; } } } else { // ctrl got released // In case substitude_keycode is still sent after release of the ctrl key if (key_registered) { unregister_code(substitute_keycode); key_registered = false; } } // Else, let QMK process the keycode as usual return true; } bool process_record_user(uint16_t keycode, keyrecord_t *record) { // Store the current modifier state in the variable for later reference mod_state = get_mods(); switch (keycode) { case KC_I: return substitute_keycode(keycode, record, mod_state, KC_TAB); case KC_M: return substitute_keycode(keycode, record, mod_state, KC_ENTER); case KC_H: return substitute_keycode(keycode, record, mod_state, KC_BSPC); case KC_D: return substitute_keycode(keycode, record, mod_state, KC_DEL); case KC_N: return substitute_keycode(keycode, record, mod_state, KC_DOWN); case KC_P: return substitute_keycode(keycode, record, mod_state, KC_UP); } return true; };