#pragma once /* key matrix size */ #define MATRIX_ROWS 8 #define MATRIX_COLS 8 /* key matrix pins */ #define MATRIX_ROW_PINS { D3, D2, D1, D0, D4, C6, D7, E6 } #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6 } #define DIODE_DIRECTION COL2ROW #define BACKLIGHT_PIN B5 #ifdef BACKLIGHT_PIN #define BACKLIGHT_LEVELS 4 #endif /* Set 0 if debouncing isn't needed */ #define DEBOUNCE 5 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* ws2812 RGB LED */ #define RGB_DI_PIN B4 # define RGBLIGHT_EFFECT_BREATHING # define RGBLIGHT_EFFECT_RAINBOW_MOOD # define RGBLIGHT_EFFECT_RAINBOW_SWIRL # define RGBLIGHT_EFFECT_SNAKE # define RGBLIGHT_EFFECT_KNIGHT # define RGBLIGHT_EFFECT_CHRISTMAS # define RGBLIGHT_EFFECT_STATIC_GRADIENT # define RGBLIGHT_EFFECT_RGB_TEST # define RGBLIGHT_EFFECT_ALTERNATING # define RGBLIGHT_EFFECT_TWINKLE #define RGBLED_NUM 8 // Number of LEDs // #define RGBLIGHT_HUE_STEP 10 // #define RGBLIGHT_SAT_STEP 17 // #define RGBLIGHT_VAL_STEP 17