/* Copyright 2021 HellSingCoder * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #ifdef JOYSTICK_ENABLE # include "joystick.h" # include "analog.h" #endif enum lime_layers { /* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */ _QWERTY, _COLEMAK, _LOWER, _RAISE, _ADJUST, }; enum custom_keycodes { KC_QWERTY = SAFE_RANGE, KC_COLEMAK, KC_LOWER, KC_RAISE, KC_ADJUST, KC_PRVWD, KC_NXTWD, KC_LSTRT, KC_LEND, KC_DLINE, KC_BSPC_DEL, KC_THUMB_SWAP, KC_THUMB_LEFT, KC_THUMB_RIGHT, KC_JOYSTICK_DEBUG, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* * QWERTY * ,-----------------------------------------. ,-----------------------------------------. * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' | * |------+------+------+------+------+------| | | Mute |------+------+------+------+------+------| * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ | * `-----------------------------------------/ / \ \-----------------------------------------' * |Lower | LGUI | LAlt | DEL | LCTR | /Enter / \Space \ |Raise | [ | ] | - | = | * | | | | | |/ / \ \ | | | | | | * `----------------------------------------' '------''----------------------------------' */ [_QWERTY] = LAYOUT( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, KC_MUTE, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS, KC_LOWER, KC_LGUI,KC_LALT,KC_DEL, KC_LCTRL, KC_THUMB_LEFT, KC_THUMB_RIGHT, KC_RAISE, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL ), /* * COLEMAK * ,-----------------------------------------. ,-----------------------------------------. * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | ` | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Caps | A | R | S | T | D |-------. ,-------| H | N | E | I | O | ' | * |------+------+------+------+------+------| | | Mute |------+------+------+------+------+------| * |LShift| Z | X | C | V | B |-------| |-------| K | M | , | . | / | \ | * `-----------------------------------------/ / \ \-----------------------------------------' * |Lower | LGUI | LAlt | DEL | LCTR | /Enter / \Space \ |Raise | [ | ] | - | = | * | | | | | |/ / \ \ | | | | | | * `----------------------------------------' '------''----------------------------------' */ [_COLEMAK] = LAYOUT( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL, KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_GRV, KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, KC_MUTE, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS, KC_LOWER, KC_LGUI,KC_LALT,KC_DEL, KC_LCTRL, KC_THUMB_LEFT, KC_THUMB_RIGHT, KC_RAISE, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL ), /* RAISE * ,-----------------------------------------. ,-----------------------------------------. * | Esc | | | | | | | | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | Ins | Pscr | Menu | | | | | PWrd | Up | NWrd | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Caps | LAt | LCtl |LShift| | |-------. ,-------| | Left | Down | Rigth| | | * |------+------+------+------+------+------| | | Mute |------+------+------+------+------+------| * |LShift| | | | | |-------| |-------| | LStr | DLine| LEnd | | | * `-----------------------------------------/ / \ \-----------------------------------------' * |Lower | LGUI | LAlt | DEL | LCTR | /Enter / \Space \ |Raise | | | | | * | | | | | |/ / \ \ | | | | | | * `----------------------------------------' '------''----------------------------------' */ [_RAISE] = LAYOUT( _______, _______ , _______ , _______ , _______ , _______, _______, _______ , _______ , _______ , _______ , _______, _______, KC_INS, KC_PSCR, KC_APP, XXXXXXX, XXXXXXX, KC_PGUP, KC_PRVWD, KC_UP, KC_NXTWD, XXXXXXX, XXXXXXX, _______, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, XXXXXXX, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_LSTRT, KC_DLINE, KC_LEND, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX ), /* LOWER * ,-----------------------------------------. ,-----------------------------------------. * | Esc | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Caps | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | | | * |------+------+------+------+------+------| | | Mute |------+------+------+------+------+------| * |LShift| = | - | + | { | } |-------| |-------| [ | ] | ; | : | \ | ` | * `-----------------------------------------/ / \ \-----------------------------------------' * |Lower | LGUI | LAlt | DEL | LCTR | /Enter / \Space \ |Raise | | | | | * | | | | | |/ / \ \ | | | | | | * `----------------------------------------' '------''----------------------------------' */ [_LOWER] = LAYOUT( _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12, _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE, _______, KC_EQL, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______, _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, KC_BSLS, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX ), /* ADJUST * ,-----------------------------------------. ,-----------------------------------------. * | RESET| | | | | | | | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | |QWERTY| | | | | | | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | | |JDEBUG| | |-------. ,-------| | VOLDO| MUTE | VOLUP| | | * |------+------+------+------+------+------| | | Mute |------+------+------+------+------+------| * | | | |COLEMA| | |-------| |-------| | PREV | PLAY | NEXT | | | * `-----------------------------------------/ / \ \-----------------------------------------' * |Lower |MACWIN| | | | / Swap / \ \ |Raise | | | | | * | | | | | |/ / \ \ | | | | | | * `----------------------------------------' '------''----------------------------------' */ [_ADJUST] = LAYOUT( RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_QWERTY, XXXXXXX, XXXXXXX, CG_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_JOYSTICK_DEBUG,XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_COLEMAK, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, _______, CG_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, KC_THUMB_SWAP, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX ) }; #ifdef JOYSTICK_ENABLE /* Joystick pins */ # ifndef JOYSTICK_X_PIN # define JOYSTICK_X_PIN F5 # define JOYSTICK_Y_PIN F4 # endif /* Joystick + Encoder fix */ void keyboard_post_init_kb(void) { if (is_keyboard_master()) { writePinLow(JOYSTICK_X_PIN); writePinLow(JOYSTICK_Y_PIN); } } /* Joystick axes settings */ joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = { [0] = JOYSTICK_AXIS_IN(JOYSTICK_X_PIN, 268, 514, 813), [1] = JOYSTICK_AXIS_IN(JOYSTICK_Y_PIN, 865, 519, 260) }; #endif /* Joystick Debug */ bool joystick_debug = false; /* Space Enter swap */ bool swap_space_enter = false; /* Smart Backspace Delete */ bool shift_held = false; static uint16_t held_shift = 0; /* keyboard pet jump status variables */ bool isJumping = false; bool showedJump = true; #ifdef OLED_ENABLE /* Keyboard logo (from gdlcfont.c) */ static void render_logo(void) { static const char PROGMEM lime_logo[] = { 0x80, 0x81, 0x82, 0x83, 0x84, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0 }; oled_write_P(lime_logo, false); } /* Keyboard Pet settings */ #define MIN_WALK_SPEED 10 #define MIN_RUN_SPEED 50 #define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms #define ANIM_SIZE 96 // number of bytes per image /* Keyboard Pet status variables */ led_t led_usb_state; uint8_t current_wpm = 0; uint8_t current_frame = 0; uint32_t anim_timer = 0; uint32_t anim_sleep = 0; /* Keyboard Pet logic */ static void render_keyboard_pet(int KEYBOARD_PET_X, int KEYBOARD_PET_Y) { /* Sit */ static const char PROGMEM sit[2][ANIM_SIZE] = { { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } }; /* Walk */ static const char PROGMEM walk[2][ANIM_SIZE] = { { 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } }; /* Run */ static const char PROGMEM run[2][ANIM_SIZE] = { { 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } }; /* Bark */ static const char PROGMEM bark[2][ANIM_SIZE] = { { 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, { 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } }; /* animation */ void animate_keyboard_pet(void) { /* jump */ if (isJumping || !showedJump) { oled_set_cursor(KEYBOARD_PET_X,KEYBOARD_PET_Y +2); oled_write_P(PSTR(" "), false); oled_set_cursor(KEYBOARD_PET_X,KEYBOARD_PET_Y -1); showedJump = true; } else { oled_set_cursor(KEYBOARD_PET_X,KEYBOARD_PET_Y -1); oled_write_P(PSTR(" "), false); oled_set_cursor(KEYBOARD_PET_X,KEYBOARD_PET_Y); } /* switch frame */ current_frame = (current_frame + 1) % 2; /* current animation status */ if(led_usb_state.caps_lock) { oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE); } else if(current_wpm <= MIN_WALK_SPEED) { oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE); } else if(current_wpm <= MIN_RUN_SPEED) { oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE); } else { oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE); } } /* animation timer */ if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { anim_timer = timer_read32(); if(timer_elapsed32(anim_sleep) < OLED_TIMEOUT) { animate_keyboard_pet(); } } if (current_wpm > 0) { anim_sleep = timer_read32(); } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { oled_off(); } } static void print_logo_narrow(void) { /* Keyboard logo */ render_logo(); /* wpm counter */ char wpm_str[5]; wpm_str[4] = '\0'; wpm_str[3] = '0' + current_wpm % 10; wpm_str[2] = '0' + ( current_wpm /= 10) % 10; wpm_str[1] = '0' + current_wpm / 10; wpm_str[0] = ' '; oled_set_cursor(0,14); oled_write(wpm_str, false); oled_write_P(PSTR(" wpm"), false); } static void print_status_narrow(void) { /* Print current OS */ oled_set_cursor(2,0); if (keymap_config.swap_lctl_lgui) { oled_write_P(PSTR("\x9E"), false); } else { oled_write_P(PSTR("\x9F"), false); } /* Print current layout */ oled_set_cursor(0,2); switch (get_highest_layer(default_layer_state)) { case _QWERTY: oled_write_P(PSTR("QWRTY"), false); break; case _COLEMAK: oled_write_P(PSTR("COLMK"), false); break; default: oled_write_P(PSTR("UNDEF"), false); } /* Print current layer */ oled_set_cursor(0,4); oled_write_P(PSTR("LAYER"), false); oled_set_cursor(0,5); switch (get_highest_layer(layer_state)) { case _QWERTY: oled_write_P(PSTR("Base "), false); break; case _RAISE: oled_write_P(PSTR("Raise"), false); break; case _LOWER: oled_write_P(PSTR("Lower"), false); break; case _ADJUST: oled_write_P(PSTR("Adj "), false); break; default: oled_write_P(PSTR("Undef"), false); } /* caps lock */ oled_set_cursor(0,7); oled_write_P(PSTR("CAPS"), false); if (led_usb_state.caps_lock) { oled_write_P(PSTR("\x9A"), false); } else { oled_write_P(PSTR("\x99"), false); } /* Space Enter swap */ oled_set_cursor(0,9); oled_write_P(PSTR("\x9B"), false); oled_set_cursor(2,9); oled_write_P(PSTR("\x9C"), !swap_space_enter); oled_set_cursor(4,9); oled_write_P(PSTR("\x9D"), swap_space_enter); /* Joystick debugging */ # ifdef JOYSTICK_ENABLE if (joystick_debug) { oled_set_cursor(0,10); oled_write_P(PSTR("X:"), false); uint16_t val = analogReadPin(JOYSTICK_X_PIN); char val_str[3]; itoa(val, val_str, 10); oled_write(val_str, false); oled_set_cursor(0,11); oled_write_P(PSTR("Y:"), false); val = analogReadPin(JOYSTICK_Y_PIN); itoa(val, val_str, 10); oled_write(val_str, false); } else { oled_set_cursor(0,10); oled_write_P(PSTR(" "), false); oled_set_cursor(0,11); oled_write_P(PSTR(" "), false); } # endif /* Keyboard Pet Render */ render_keyboard_pet(0,13); } /* vertical screens orientation fix */ oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } bool oled_task_user(void) { /* Keyboard Pet Variables */ current_wpm = get_current_wpm(); led_usb_state = host_keyboard_led_state(); if (is_keyboard_master()) { print_status_narrow(); } else { print_logo_narrow(); } return false; } #endif bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case KC_QWERTY: if (record->event.pressed) { set_single_persistent_default_layer(_QWERTY); } return false; case KC_COLEMAK: if (record->event.pressed) { set_single_persistent_default_layer(_COLEMAK); } return false; case KC_LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; case KC_RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; case KC_ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } return false; case KC_PRVWD: if (record->event.pressed) { if (keymap_config.swap_lctl_lgui) { register_mods(mod_config(MOD_LALT)); register_code(KC_LEFT); } else { register_mods(mod_config(MOD_LCTL)); register_code(KC_LEFT); } } else { if (keymap_config.swap_lctl_lgui) { unregister_mods(mod_config(MOD_LALT)); unregister_code(KC_LEFT); } else { unregister_mods(mod_config(MOD_LCTL)); unregister_code(KC_LEFT); } } break; case KC_NXTWD: if (record->event.pressed) { if (keymap_config.swap_lctl_lgui) { register_mods(mod_config(MOD_LALT)); register_code(KC_RIGHT); } else { register_mods(mod_config(MOD_LCTL)); register_code(KC_RIGHT); } } else { if (keymap_config.swap_lctl_lgui) { unregister_mods(mod_config(MOD_LALT)); unregister_code(KC_RIGHT); } else { unregister_mods(mod_config(MOD_LCTL)); unregister_code(KC_RIGHT); } } break; case KC_LSTRT: if (record->event.pressed) { if (keymap_config.swap_lctl_lgui) { /* CMD-arrow on Mac, but we have CTL and GUI swapped */ register_mods(mod_config(MOD_LCTL)); register_code(KC_LEFT); } else { register_code(KC_HOME); } } else { if (keymap_config.swap_lctl_lgui) { unregister_mods(mod_config(MOD_LCTL)); unregister_code(KC_LEFT); } else { unregister_code(KC_HOME); } } break; case KC_LEND: if (record->event.pressed) { if (keymap_config.swap_lctl_lgui) { /* CMD-arrow on Mac, but we have CTL and GUI swapped */ register_mods(mod_config(MOD_LCTL)); register_code(KC_RIGHT); } else { register_code(KC_END); } } else { if (keymap_config.swap_lctl_lgui) { unregister_mods(mod_config(MOD_LCTL)); unregister_code(KC_RIGHT); } else { unregister_code(KC_END); } } break; case KC_DLINE: if (record->event.pressed) { register_mods(mod_config(MOD_LCTL)); register_code(KC_BSPC); } else { unregister_mods(mod_config(MOD_LCTL)); unregister_code(KC_BSPC); } break; case KC_JOYSTICK_DEBUG: if (record->event.pressed) { joystick_debug = !joystick_debug; } return false; break; /* Space Enter swap */ case KC_THUMB_SWAP: if (record->event.pressed) { swap_space_enter = !swap_space_enter; } return false; break; case KC_THUMB_LEFT: if (record->event.pressed) { if (swap_space_enter) { register_code(KC_SPC); /*Keyboard Pet jump*/ isJumping = true; showedJump = false; } else { register_code(KC_ENT); } } else { if (swap_space_enter) { unregister_code(KC_SPC); /*Keyboard Pet jump reset*/ isJumping = false; } else { unregister_code(KC_ENT); } } return false; case KC_THUMB_RIGHT: if (record->event.pressed) { if (swap_space_enter) { register_code(KC_ENT); } else { register_code(KC_SPC); isJumping = true; showedJump = false; } } else { if (swap_space_enter) { unregister_code(KC_ENT); } else { unregister_code(KC_SPC); isJumping = false; } } return false; /* Smart Backspace Delete */ case KC_RSFT: case KC_LSFT: shift_held = record->event.pressed; held_shift = keycode; break; case KC_BSPC_DEL: if (record->event.pressed) { if (shift_held) { unregister_code(held_shift); register_code(KC_DEL); } else { register_code(KC_BSPC); } } else { unregister_code(KC_DEL); unregister_code(KC_BSPC); if (shift_held) { register_code(held_shift); } } return false; } return true; } /* The default rotary encoder code can be found at the bottom of qmk_firmware/keyboards/lime/rev1/rev1.c * These default settings can be overriden by your own settings in your keymap.c * For your convenience, here's a copy of those settings so that you can uncomment them if you wish to apply your own modifications. * DO NOT edit the rev1.c file; instead override the weakly defined default functions by your own. */ /* DELETE THIS LINE TO UNCOMMENT (1/2) // Encoders #ifdef ENCODER_ENABLE bool encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { if (clockwise) { tap_code(KC_MNXT); } else { tap_code(KC_MPRV); } } else if (index == 1) { if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } } return false; } #endif #endif DELETE THIS LINE TO UNCOMMENT (2/2) */