Ryan
d09a06a1b3
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keymaps | Remove obvious user keymaps, keyboards/{s,t}* edition. (#23084) | 2 months ago |
config.h | Add SNES Macropad keyboard (#22377) | 5 months ago |
halconf.h | Add SNES Macropad keyboard (#22377) | 5 months ago |
keyboard.json | Migrate build target markers to keyboard.json - S (#23532) | 2 weeks ago |
matrix.c | Update GPIO API usage in keyboard code (#23361) | 3 days ago |
mcuconf.h | Add SNES Macropad keyboard (#22377) | 5 months ago |
readme.md | Add SNES Macropad keyboard (#22377) | 5 months ago |
rules.mk | Add SNES Macropad keyboard (#22377) | 5 months ago |
snes_macropad.c | Un-`extern` RGBLight `led[]` array (#23322) | 1 month ago |
Completed Build, closer with RGB off
The SNES Macropad is, as it sounds, a macropad that features a SNES connector. In addition it has a qwiic connector and a 3.5mm jack for 3.3V I2C (not audio), allowing additional expansion.
This QMK implementation exposes the SNES controller as a part of the keyboard, meaning you can map the controller to do anything a qmk keyboard can. The layout is thus a 4x6 keyboard logically, split with the 3 first rows being on the macro pad and the 3 following being buttons on the snes controller.
Make example for this keyboard (after setting up your build environment):
make snes_macropad:default
Flashing example for this keyboard:
make snes_macropad:default:flash
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
Enter the bootloader in 3 ways:
QK_BOOT
if it is available