Konstantin Đorđević
4b10235f67
* Fix RGB LED count on YD60MQ * Split YD60MQ into 12-LED and 16-LED revisions * Update readmes * Make 12led the default version * Readd base rules.mk, version→variant in readme * Add syntax highlighting to code blocks in readme |
4 years ago | |
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.. | ||
12led | Set the correct RGB LED count on YD60MQ (#8629) | 4 years ago |
16led | Set the correct RGB LED count on YD60MQ (#8629) | 4 years ago |
keymaps | YD60MQ refactor and Configurator layout support (#8313) | 4 years ago |
config.h | Set the correct RGB LED count on YD60MQ (#8629) | 4 years ago |
info.json | add 60_ansi layout to YD60MQ (#8696) | 4 years ago |
readme.md | Set the correct RGB LED count on YD60MQ (#8629) | 4 years ago |
rules.mk | Set the correct RGB LED count on YD60MQ (#8629) | 4 years ago |
yd60mq.c | Set the correct RGB LED count on YD60MQ (#8629) | 4 years ago |
yd60mq.h | add 60_ansi layout to YD60MQ (#8696) | 4 years ago |
Customizable 60% PCB by YMDK.
Make example for this keyboard (after setting up your build environment):
make yd60mq:default # builds the 12 LED variant
make yd60mq/12led:default # also builds the 12 LED variant
make yd60mq/16led:default # builds the 16 LED variant
The keyboard uses a DFU bootloader. To make a keymap and use dfu to flash it:
make yd60mq:default:flash # builds and flashes the 12 LED variant
make yd60mq/12led:default:flash # also builds and flashes the 12 LED variant
make yd60mq/16led:default:flash # builds and flashes the 16 LED variant
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.