You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
Zach White c0dcee96a8
Initial list of keyboards to exclude from CI (#11213)
3 years ago
..
keymaps/default Convert two handwired default keymaps to Dynamic Macro feature (#8166) 4 years ago
.noci Initial list of keyboards to exclude from CI (#11213) 3 years ago
config.h Replace DEBOUNCING_DELAY (deprecated) with DEBOUNCE (#5997) 4 years ago
info.json handwired/space_oddity: refactor, Configurator support and readme cleanup (#4977) 5 years ago
readme.md handwired/space_oddity: refactor, Configurator support and readme cleanup (#4977) 5 years ago
rules.mk Convert two handwired default keymaps to Dynamic Macro feature (#8166) 4 years ago
space_oddity.c Additional custom handwired layout - Space Oddity (#1868) 6 years ago
space_oddity.h handwired/space_oddity: refactor, Configurator support and readme cleanup (#4977) 5 years ago

readme.md

Space Oddity Keyboard

Space Oddity

This firmware is for an Emacs-focused handwired custom keyboard using an Arduino Pro Micro.

As originally designed, the top row consists of 2u keys which are used for user-defined macros. The keys for Shift and Enter are 1.75u.

Some simple example macros are included. To add your own, just add the number of the macro you want in the appropriate section.

This design was conceived by James Taylor. Any requests for further information, suggestions, and/or tips for building your own are welcome!

Keyboard Maintainer: James Taylor
Hardware Supported: Arduino Pro Micro

Pinout

The following pins are used:

  • Columns 1-12: B2, B6, B5, B4, E6, D7, C6, D4, D0, D1, D2, D3
  • Rows 1-6: F4, F5, F6, F7, B1, B3

Flashing

Make example for this keyboard (after setting up your build environment):

make handwired/space_oddity:default

On GNU/Linux, you can flash the default layout onto the microcontroller by using

avrdude -p atmega32u4 -P /dev/ttyACM0 -c avr109 -U flash:w:handwired_space_oddity_default.hex

Note that the device name under /dev may be different.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.