Victor Toni
6209122213
* [Keymap] Add vitoni layout for GMMK Pro (ISO) Keymap has layered cursor keys similar to laptop keyboards. * Configure RGB defaults for startup * Configure encoder to change value/brightness on FN layer * Remove FN layer and add dedicated RGB layer * Make RGB layer sticky (using TG) to avoid holding FN while configuring RGB * Add RGB indicators for active layers * Add RGB indicator for active RESET mode Signed-off-by: Victor Toni <victor.toni@gmail.com> * Configure idle / USB suspend settings * Add RGB fade in when resuming after suspend * Add RGB fade out before suspend * Add fade out before idle * Add breathe effect when idle |
2 years ago | |
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readme.adoc | [Keymap] Add vitoni keymap for GMMK Pro (ISO) (#15006) | 2 years ago |
rgb_matrix_effects.c | [Keymap] Add vitoni keymap for GMMK Pro (ISO) (#15006) | 2 years ago |
rgb_matrix_effects.h | [Keymap] Add vitoni keymap for GMMK Pro (ISO) (#15006) | 2 years ago |
rules.mk | [Keymap] Add vitoni keymap for GMMK Pro (ISO) (#15006) | 2 years ago |
utils.c | [Keymap] Add vitoni keymap for GMMK Pro (ISO) (#15006) | 2 years ago |
utils.h | [Keymap] Add vitoni keymap for GMMK Pro (ISO) (#15006) | 2 years ago |
vitoni.c | [Keymap] Add vitoni keymap for GMMK Pro (ISO) (#15006) | 2 years ago |
vitoni.h | [Keymap] Add vitoni keymap for GMMK Pro (ISO) (#15006) | 2 years ago |
= User functions
Functions are mostly related to changing the RGB lights depending on user interaction and when idling.
== utils.h
Common functions are declared in link:utils.h[]. These function are not directly RGB related but used to modify state and calculate values.
== rgb_matrix_effects.h
Functions in link:rgb_matrix_effects.h[] make use of common function in `utils.h` and are used to create to RGB matrix effects such as fading or breathing.
== vitoni.h
The functions declared in link:vitoni.h[] are used as entry points for usage of RGB effects.
One entry point is `matrix_scan` based for regular task while the other is `process_record` based for user activity tasks.