Konstantin Đorđević
28fbf84cc5
Add standard definitions for ALGR and KC_ALGR (#4389)
* Add standard ALGR defition, remove (re)definitions from language files * Use ALGR(kc) consistently in ALTGR(kc) aliases * Non-Nordic keymaps should not use NO_ALGR * Add standard KC_ALGR definition * Update docs with ALGR and KC_ALGR * Update SS_ALGR and ALGR_T aliases |
5 years ago | |
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.. | ||
keymaps/default | Add standard definitions for ALGR and KC_ALGR (#4389) | 5 years ago |
config.h | Add reddot handwired keyboard. | 7 years ago |
readme.md | Fixed dead links (#2451) | 6 years ago |
reddot.c | Add reddot handwired keyboard. | 7 years ago |
reddot.h | Add reddot handwired keyboard. | 7 years ago |
rules.mk | Updates bootloader settings, adds file size check (#2029) | 6 years ago |
For the full Quantum feature list, see the parent README.md.
Download or clone the whole firmware and navigate to the keyboard/reddot folder. Once your dev env is setup, you'll be able to type make
to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
To build with the default keymap, simply run make
.
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named <name>.c
and see keymap document (you can find in top README.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do make
with KEYMAP
option like:
$ make KEYMAP=[default|jack|<name>]
Keymaps follow the format <name>.c and are stored in the keymaps
folder.