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7.2 KiB

// Copyright 2022 Aidan Smith (@Aidan-OS)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "quantum.h"
enum keyboard_layers {
_MAIN,
_RIGHT,
_LEFT,
_TAB,
};
#ifdef OLED_ENABLE
//static void render_logo(void) {
// static const char PROGMEM raw_logo[] = {
// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,192,224,224,240,240,248,248,248,252,252,252,252,252,252,252,252,252,252,252,252,252,252,252,252,252,252,252,248,248,248,240,240,224,224,192,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,224,224,224,192, 0, 0, 0, 0, 96,240,240, 96, 0, 0, 0, 0, 0, 0,240,240,240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// 0, 0, 0, 0, 0, 0, 0,128,192,224,240,248,252,254,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 15, 7, 7, 7, 15,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,254,252,248,240,224,192,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,240,254,255,127,115,127,127,255,252,224, 0,255,255,255,254, 48,254,254,255,199,135,255,255,255, 0,224,247,255,191,191,255,255,254, 0,254,255,255,255, 7,255,255,254,240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// 0, 0, 0, 0,192,248,254,255,255,255,255,255,255,255,255,255,127, 31, 15, 7, 3, 1,192,224,240,251,255,255,255,255,255, 0, 0, 0, 0, 0,255,255,255,255,255,255,241,225,192, 1, 3, 7, 15, 31,127,255,255,255,255,255,255,255,255,255,254,248,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3,128,128,128,128, 0, 1, 3, 3, 1, 1, 3, 3, 1, 0, 0, 1, 1, 3, 3, 3, 3,129,192,128, 1, 3, 3, 3, 3, 1, 1, 0,129,195,195,193, 0, 1, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// 0, 0, 0, 0,255,255,255,255,255,255,255,255,255,255,255, 7, 0, 0, 0,240,252,255,255,255,255,255,255,255,255,255,255,255,254,252,254,255,255,255,255,255,255,255,255,255,255,255,252,240, 0, 0, 0, 7,255,255,255,255,255,255,255,255,255,255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 63, 63,127,123,243,247,231,193, 0,252,252,252, 28, 60,252,252,252, 28,252,252,248,224, 0,255,255,255, 0,255,255,255,255, 28, 28, 0,255,255,255,255, 28,252,252,248,240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// 0, 0, 0, 0,255,255,255,255,255,255,255,255,255,255,255,240, 0, 0, 0, 7, 31,127,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,127, 31, 7, 0, 0, 0,240,255,255,255,255,255,255,255,255,255,255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 15, 15, 14, 15, 7, 7, 3, 0, 15, 15, 15, 0, 0, 15, 15, 15, 0, 7, 15, 15, 7, 0, 15, 15, 15, 0, 1, 7, 7, 15, 14, 14, 6, 7, 7, 7, 7, 0, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// 0, 0, 0, 0, 1, 15, 63,255,255,255,255,255,255,255,255,255,255,254,248,240,224,192,128,129, 3, 7, 15, 15, 31, 31, 31, 63, 63, 63, 63, 63, 31, 31, 31, 15, 15, 7, 3,129,128,192,224,240,248,254,255,255,255,255,255,255,255,255,255,255, 63, 15, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,192,224,224,224,252,254,254, 0, 0,128,192,224,224,224,224,192,128, 96,224,224,224, 0, 0,224,224,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 7, 15, 31, 63,127,255,255,255,255,255,255,255,255,255,255,254,254,254,254,254,252,252,252,252,252,252,252,254,254,254,254,254,255,255,255,255,255,255,255,255,255,255,127, 63, 31, 15, 7, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56,120,120, 48, 31, 63, 63,120,112,127,127, 63, 0, 6, 31, 63, 63,127,119,119, 63, 55, 0, 3, 15, 63,127,127, 63, 15, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 7, 7, 15, 15, 15, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 15, 15, 15, 7, 7, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// };
// oled_write_raw_P(raw_logo, sizeof(raw_logo));
//}
static void render_mochi(void)
{
static const char PROGMEM mochi_logo[] = {
0, 0, 0, 0, 0,224,240,240,240,192,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,224,240,240,240,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,252,252,252,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,120,248,248,112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,192,224,240,240,240,224, 0, 0, 0, 0, 0, 0,128,192,224,240,240,240,240,240,240,224,224,192, 0, 0, 0, 0, 0,
0, 0, 0, 0,224,255,255,255, 15, 63,255,254,248,224, 0, 0, 0, 0,224,248,254,255, 31, 31,255,255,255,128, 0, 0, 0,128,224,240,248,252, 60, 28, 28, 30, 28, 60,124,248,248,240,192, 0, 0, 0,128,224,240,248,252, 60, 60, 28, 30, 28, 28, 60, 28, 0, 0, 0,255,255,255,255, 28, 28, 28, 28, 60,124,252,248,240,192, 0, 0, 0, 0,252,252,252,252, 0, 0, 0, 0, 0,192,224,248,252, 63, 31, 7, 3,255,255,255,255, 0, 0, 0, 0,224,254,255,255, 15, 1, 0, 0, 0, 0, 1, 15,255,255,255,248, 0, 0, 0,
0, 0, 0, 0,255,255,255,255, 0, 0, 0, 3, 15, 63,255,252,252,255, 63, 15, 3, 0, 0, 0,255,255,255,255, 0, 0, 0, 63,255,255,255,224,128, 0, 0, 0, 0,128,192,255,255,255,127, 4, 0, 0, 63,255,255,255,224,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255, 0, 0, 0, 0, 0, 0,255,255,255,255, 0, 0, 0, 0,255,255,255,255, 0, 0, 0, 60, 63, 63, 63, 61, 60, 60, 60, 60, 60,255,255,255,255, 60, 60, 0, 0, 7,127,255,255,248,128, 0, 0, 0, 0,128,240,255,255,127, 31, 0, 0, 0,
0, 0, 0, 0, 15, 15, 15, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 15, 15, 15, 0, 0, 0, 0, 0, 1, 3, 7, 7, 15, 15, 15, 15, 15, 7, 7, 3, 1, 0, 0, 0, 0, 0, 0, 3, 3, 7, 7, 15, 15, 15, 15, 15, 15, 7, 0, 0, 0, 15, 15, 15, 7, 0, 0, 0, 0, 0, 0, 7, 15, 15, 15, 0, 0, 0, 0, 15, 15, 15, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 15, 7, 0, 0, 0, 0, 0, 0, 1, 3, 7, 7, 15, 15, 15, 15, 7, 7, 3, 1, 0, 0, 0, 0, 0,
};
oled_write_raw_P(mochi_logo, sizeof(mochi_logo));
}
oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
return OLED_ROTATION_180; // flips the display 180 degrees
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
render_mochi();
oled_set_cursor(0, 4);
oled_write_P(PSTR("Layer: "), false);
switch(get_highest_layer(layer_state))
{
case _MAIN:
oled_write_ln_P(PSTR("Main"), false);
break;
case _LEFT:
oled_write_ln_P(PSTR("Left"), false);
break;
case _RIGHT:
oled_write_ln_P(PSTR("Right"), false);
break;
case _TAB:
oled_write_ln_P(PSTR("Tab"), false);
break;
}
//render_logo();
return(true);
}
#endif