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Nick Brassel 154d35ac14
Remove `UNUSED_PINS` (#17931)
1 year ago
..
keymaps [Keyboard] RM_Numpad: Fix layout bug (#16857) 2 years ago
config.h Remove `UNUSED_PINS` (#17931) 1 year ago
info.json Move keyboard USB IDs and strings to data driven: R (#17885) 1 year ago
readme.md [Keyboard] Add RM_Numpad (#15983) 2 years ago
rm_numpad.c [Keyboard] Add RM_Numpad (#15983) 2 years ago
rm_numpad.h [Keyboard] RM_Numpad: Fix layout bug (#16857) 2 years ago
rules.mk [Keyboard] Add RM_Numpad (#15983) 2 years ago

readme.md

rm_numpad

rm_numpad

A simple numpad with the addition of a few features:

  • A few additional buttons. The default keymap has these set to "Pause", "Previous Track", and "Next Track"

  • A knob. The default keymap has this knob configured to change volume, and clicking the knob is set to "Mute"

  • 1u or 2u key options. The "0" key, "+" key, and "Enter" key can be built out using 2u keys, like a normal numpad, or they can be built out using 2x 1u keys.

  • Keyboard Maintainer: RuckerMachine

  • Hardware Supported: RM Keebs RM Numpad kits available at RMKeebs

Bootloader

Enter the bootloader by briefly pressing the reset button on the back of the PCB. A hole in the back of the case gives you access to the button.

Make example for this keyboard (after setting up your build environment):

make rmkeebs/rm_numpad:default

Flashing example for this keyboard:

make rmkeebs/rm_numpad:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.