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/* Copyright 2021 Valdydesu_
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum planck_layers {
_1,
_2,
_3,
_4
};
enum planck_keycodes {
L1 = SAFE_RANGE,
L2,
L3
};
#define LOWER MO(_4)
#define IND_1 D4
#define IND_2 C6
#define IND_3 D7
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_1] = LAYOUT(
KC_ESC, KC_F1, KC_F2,
LOWER, KC_Z, KC_X),
[_2] = LAYOUT(
LALT(KC_TAB), LGUI(KC_TAB), LCTL(KC_S),
LOWER, LCTL(KC_C), LCTL(KC_V)),
[_3] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS),
[_4] = LAYOUT(
L1, L2, L3,
_______, _______, _______),
};
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _4, X_PAUSE, X_PAUSE);
writePin(IND_1, layer_state_cmp(state, 1));
writePin(IND_2, layer_state_cmp(state, 2));
writePin(IND_3, layer_state_cmp(state, 3));
return state;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case L1:
if (record->event.pressed) {
set_single_persistent_default_layer(_1);
}
return false;
break;
case L2:
if (record->event.pressed) {
set_single_persistent_default_layer(_2);
}
return false;
break;
case L3:
if (record->event.pressed) {
set_single_persistent_default_layer(_3);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
//init the Pro Micro on-board LEDs
setPinOutput(IND_1);
setPinOutput(IND_2);
setPinOutput(IND_3);
//set to off
writePinHigh(IND_1);
writePinHigh(IND_2);
writePinHigh(IND_3);
}
void encoder_update_user(uint8_t index, bool clockwise) {
if (layer_state_is(_1)) {
if (clockwise) {
tap_code(KC_UP);
} else {
tap_code(KC_DOWN);
}
}
else if (layer_state_is(_2)) {
if (clockwise) {
tap_code(KC_RGHT);
} else {
tap_code(KC_LEFT);
}
}
else if (layer_state_is(_3)) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
}