Brian Choromanski
3f4d706c98
Fixing dead links (#5503)
* Fixed typo of 'confid.h' to 'config.h' * Fixed broken links in docs * Fixed a lot of dead links * Removed all dead links that I could not find a replacement for * Placed knops links back in * Fixed plank keymaps so that they will compile for planck light * Https doesn't work on knops.io * tv44:budi now compiles * s60_x:amnesia0287 now compiles * Fixed allocation of key_combos so that narze keymap for planck can compile correctly * Disabled rgb on ergodone and infinity * Enabled tap dance so it compiles * Added return statement so it compiles * If compiling on light disable extra functionality * Properly redefined variable so it compiles * Remove remaining dead links |
5 years ago | |
---|---|---|
.. | ||
keymaps | Fixing dead links (#5503) | 5 years ago |
config.h | Adds a default value for IS_COMMAND for COMMAND feature (#4301) | 5 years ago |
info.json | Remove bootloader from info.jsons | 6 years ago |
kc60.c | Moved KC60 capslock LED code to standard led_set_kb so it can be overridden by users | 7 years ago |
kc60.h | Fix to KC60 LAYOUT_60_ansi matrix (#3026) | 6 years ago |
readme.md | Fixing dead links (#5503) | 5 years ago |
rules.mk | Creates a layouts/ folder for keymaps shared between keyboards (#1609) | 6 years ago |
For the full Quantum feature list, see the parent readme.md.
Download or clone the whole firmware and navigate to the keyboards/kc60 folder. Once your dev env is setup, you'll be able to type make
to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
To build with the default keymap, simply run make default
.
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named <name>.c
in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do make
with a keymap like this:
$ make [default|jack|<name>]
Keymaps follow the format <name>.c and are stored in the keymaps
folder.
Build with WS2812 Support by running make ws2812
.
For those who want to use 2x1U instead of classic backspace you need to use K0D and K49 like this:
In kc60.h I've put several definitions' examples of possible layouts proposed by online editor (http://123.57.250.164:9128/).