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/* Copyright 2022 Jose Pablo Ramirez <jp.ramangulo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#ifdef AUDIO_ENABLE
void keyboard_pre_init_kb(void) {
// ensure pin is set and enabled pre-audio init
setPinOutput(SPEAKER_SHUTDOWN);
writePinHigh(SPEAKER_SHUTDOWN);
keyboard_pre_init_user();
}
void keyboard_post_init_kb(void) {
// set pin based on active status
writePin(SPEAKER_SHUTDOWN, audio_is_on());
keyboard_post_init_user();
}
void audio_on_user(void) {
writePinHigh(SPEAKER_SHUTDOWN);
}
void audio_off_user(void) {
// needs a delay or it runs right after play note.
wait_ms(200);
writePinLow(SPEAKER_SHUTDOWN);
}
#endif