James Young
95309e9af5
[Keymap] Updates to noroadsleft keymap for KC60 (2019-11-05) (#7265)
* Rename layers_keymap to layer_names * Update Escape and Left Control keys - change KC_GESC to KC_ESC - change KC_LCTL to MT(MOD_LCTL, KC_GRV) * Disable features I don't use Makes the firmware lean. Why? Because I can. :D * Update the readme files * Add KC_F13 through KC_F24 emulation ... and update the readme files accordingly. * Update rules/config - Swap EXTRAFLAGS for LINK_TIME_OPTIMIZATION_ENABLE - remove NO_ACTION_MACRO and NO_ACTION_FUNCTION - Re-enable COMMAND * concatenate full-length and short layer names * enable dynamic macros * update readme files |
4 years ago | |
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.. | ||
keymaps | [Keymap] Updates to noroadsleft keymap for KC60 (2019-11-05) (#7265) | 4 years ago |
config.h | Replace DEBOUNCING_DELAY (deprecated) with DEBOUNCE (#5997) | 5 years ago |
info.json | Remove bootloader from info.jsons | 6 years ago |
kc60.c | Moved KC60 capslock LED code to standard led_set_kb so it can be overridden by users | 7 years ago |
kc60.h | Fix to KC60 LAYOUT_60_ansi matrix (#3026) | 6 years ago |
readme.md | Fixing dead links (#5503) | 5 years ago |
rules.mk | Cleanup rules.mk for 32U4 keyboards, I-K (#7097) | 4 years ago |
For the full Quantum feature list, see the parent readme.md.
Download or clone the whole firmware and navigate to the keyboards/kc60 folder. Once your dev env is setup, you'll be able to type make
to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
To build with the default keymap, simply run make default
.
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named <name>.c
in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do make
with a keymap like this:
$ make [default|jack|<name>]
Keymaps follow the format <name>.c and are stored in the keymaps
folder.
Build with WS2812 Support by running make ws2812
.
For those who want to use 2x1U instead of classic backspace you need to use K0D and K49 like this:
In kc60.h I've put several definitions' examples of possible layouts proposed by online editor (http://123.57.250.164:9128/).