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// Copyright (C) 2019, 2020 Keyboard.io, Inc
// 2021 Antoine R. Dumont (@ardumont) <antoine.romain.dumont@gmail.com>
//
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_QW,
_RS,
_LW,
};
// tap: z // hold: SHIFT
#define Z_SFT SFT_T(KC_Z)
// tap: / // hold: SHIFT
#define SLSH_SFT SFT_T(KC_SLSH)
// tap: ` // hold: SHIFT
#define GRAVE_SFT SFT_T(KC_GRAVE)
// tap: [ // hold: SHIFT
#define RBRC_SFT SFT_T(KC_RBRC)
// Layer movment
#define FN0 MO(_RS) // move to layer 1 (L1)
#define FN1 TG(_LW) // move to layer 2 (L2)
#define FN2 TO(_QW) // move to layer 0 (L0)
/*
* q w e r t || y u i/tab o p
* a s d f g || h j k l ;
* z/sft x c v b ` || \ n m , . //sft
* ctl esc super alt L1 spc || spc L1 alt - ' ctl
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = LAYOUT( /* Qwerty */
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P ,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN ,
Z_SFT, KC_X, KC_C, KC_V, KC_B, KC_GRAVE, KC_BSLS, KC_N, KC_M, KC_COMM, KC_DOT, SLSH_SFT,
KC_LCTRL, KC_ESC, KC_LGUI, KC_LALT, KC_SPC, FN0, FN0, KC_SPC, KC_LALT, KC_MINS, KC_QUOT, KC_LCTRL
),
/*
* 1 2 3 4 5 || 6 7 8 9 0
* ! @ # $ % || ^ & * ( )
* `/sft ~ ? ? ? ~ || | + - / [ ]/sft
* ctl esc super alt spc L2 || L2 spc alt = esc ctl
*/
[_RS] = LAYOUT( /* [> RAISE <] */
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0 ,
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN ,
GRAVE_SFT, KC_TILD, KC_NO, KC_NO, KC_NO, _______, _______, KC_PLUS, KC_MINS, KC_SLSH, KC_LBRC, RBRC_SFT,
_______, _______, _______, _______, _______, FN1, FN1, _______, _______, KC_EQL, _______, _______
),
/*
* F1 F2 F3 F4 F5 || F6 F7 F8 F9 F10
* __ __ __ __ F11 || F12 __ __ __ __
* __ __ __ dbg rst eep-rst || __ __ __ __ __ __
* ctl esc super alt __ L0 || L0 __ alt __ esc ctl
*/
[_LW] = LAYOUT( /* [> LOWER <] */
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
KC_NO, KC_NO, KC_NO, KC_NO, KC_F11, KC_F12, KC_NO, KC_NO, KC_NO, KC_NO ,
KC_NO, KC_NO, KC_NO, DEBUG, RESET, EEP_RST, _______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO ,
_______, _______, _______, _______, _______, FN2, FN2, _______, _______, KC_NO, KC_ESC, _______
)
};
// Initialize variable holding the binary
// representation of active modifiers.
uint8_t mod_state;
bool substitute_keycode(uint16_t keycode, keyrecord_t *record, uint8_t mod_state, uint16_t substitute_keycode) {
/* Substitute keycode if condition matches */
// Initialize a boolean variable that keeps track
// of the delete key status: registered or not?
static bool key_registered;
// ctrl activated?
if ((mod_state & MOD_BIT(KC_LCTRL)) == MOD_BIT(KC_LCTRL)) {
if (record->event.pressed) {
// No need to register KC_LCTRL because it's already active.
unregister_code(KC_LCTRL);
// Send substitute code
register_code(substitute_keycode);
// Update the boolean variable to reflect the status of the register
key_registered = true;
// Reapplying modifier state so that the held shift key(s)
// still work even after having tapped the Backspace/Delete key.
set_mods(mod_state);
// Do not let QMK process the keycode further
return false;
} else {
// In case substitude_keycode is still even after release of the key
if (key_registered) {
unregister_code(substitute_keycode);
key_registered = false;
// Do not let QMK process the keycode further
return false;
}
}
} else { // ctrl got released
// In case substitude_keycode is still sent after release of the ctrl key
if (key_registered) {
unregister_code(substitute_keycode);
key_registered = false;
}
}
// Else, let QMK process the keycode as usual
return true;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Store the current modifier state in the variable for later reference
mod_state = get_mods();
switch (keycode) {
case KC_I:
return substitute_keycode(keycode, record, mod_state, KC_TAB);
case KC_M:
return substitute_keycode(keycode, record, mod_state, KC_ENTER);
case KC_H:
return substitute_keycode(keycode, record, mod_state, KC_BSPC);
case KC_D:
return substitute_keycode(keycode, record, mod_state, KC_DEL);
case KC_N:
return substitute_keycode(keycode, record, mod_state, KC_DOWN);
case KC_P:
return substitute_keycode(keycode, record, mod_state, KC_UP);
}
return true;
};