Ryan
4791cfae1a
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2 years ago | |
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keymaps | Mechmini V1 Refactor (#13498) | 2 years ago |
.noci | Initial list of keyboards to exclude from CI (#11213) | 3 years ago |
config.h | Remove `DESCRIPTION`, K-M (#11619) | 3 years ago |
info.json | Remove width, height and key_count from info.json (#14274) | 2 years ago |
readme.md | Rename keyboard-level readmes to lower-case (#10759) | 3 years ago |
rules.mk | Remove bootloader listings from rules.mk (#14330) | 2 years ago |
v1.c | Remove custom matrix from PS2AVRGB boards (#7396) | 4 years ago |
v1.h | Mechmini V1 Refactor (#13498) | 2 years ago |
A 40% ortholinear/staggered keyboard, that was originally bootmapper and can be ported to QMK following this readme. This version is no longer in production More info on MECHKEYS.
Make example for this keyboard (after setting up your build environment):
make mechmini/v1:default
Flashing example for this keyboard (after setting up the bootloadHID flashing environment)
make mechmini/v1:default:flash
Reset Key: Hold down the key commonly programmed as L_Ctrl while plugging in the keyboard.
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.