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/* Copyright 2017 Zach White <skullydazed@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "2019.h"
void matrix_init_kb(void) {
// Set our LED pins as output
setPinOutput(D6);
setPinOutput(B4);
setPinOutput(B5);
setPinOutput(B6);
// Set our Tilt Sensor pins as input
setPinInputHigh(SHAKE_PIN_A);
setPinInputHigh(SHAKE_PIN_B);
// Run the keymap level init
matrix_init_user();
}
#ifdef DRAWING_ENABLE
bool drawing_mode = false;
bool btn1_pressed = false;
bool btn2_pressed = false;
bool btn3_pressed = false;
bool btn4_pressed = false;
void check_encoder_buttons(void) {
if (btn1_pressed && btn2_pressed && btn3_pressed && btn4_pressed) {
// All 4 buttons pressed, toggle drawing mode
if (drawing_mode) {
dprintf("Turning drawing mode off.\n");
drawing_mode = false;
writePinLow(D6);
unregister_code(KC_BTN1);
} else {
dprintf("Turning drawing mode on.\n");
drawing_mode = true;
gpio_write_pin_high(D6);
register_code(KC_BTN1);
}
}
}
#endif
#ifdef SHAKE_ENABLE
uint8_t tilt_state = 0x11;
uint8_t detected_shakes = 0;
static uint16_t shake_timer;
#endif
void matrix_scan_kb(void) {
#ifdef SHAKE_ENABLE
// Read the current state of the tilt sensor. It is physically
// impossible for both pins to register a low state at the same time.
uint8_t tilt_read = (gpio_read_pin(SHAKE_PIN_A) << 4) | gpio_read_pin(SHAKE_PIN_B);
// Check to see if the tilt sensor has changed state since our last read
if (tilt_state != tilt_read) {
shake_timer = timer_read();
detected_shakes++;
tilt_state = tilt_read;
}
if ((detected_shakes > 0) && (timer_elapsed(shake_timer) > SHAKE_TIMEOUT)) {
if (detected_shakes > SHAKE_COUNT) {
dprintf("Shake triggered! We detected %d shakes.\n", detected_shakes);
tap_code16(SHAKE_KEY);
} else {
dprintf("Shake not triggered! We detected %d shakes.\n", detected_shakes);
}
detected_shakes = 0;
}
#endif
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
#ifdef DRAWING_ENABLE
if (keycode == ENC_BTN1) {
if (record->event.pressed) {
btn1_pressed = true;
register_code(KC_BTN1);
} else {
btn1_pressed = false;
unregister_code(KC_BTN1);
}
}
if (keycode == ENC_BTN2) {
if (record->event.pressed) {
btn2_pressed = true;
register_code(KC_BTN2);
} else {
btn2_pressed = false;
unregister_code(KC_BTN2);
}
}
if (keycode == ENC_BTN3) {
if (record->event.pressed) {
btn3_pressed = true;
register_code(KC_BTN3);
} else {
btn3_pressed = false;
unregister_code(KC_BTN3);
}
}
if (keycode == ENC_BTN4) {
if (record->event.pressed) {
btn4_pressed = true;
register_code(KC_BTN4);
} else {
btn4_pressed = false;
unregister_code(KC_BTN4);
}
}
check_encoder_buttons();
#endif
return process_record_user(keycode, record);
}
bool led_update_kb(led_t led_state) {
bool res = led_update_user(led_state);
if(res) {
writePin(B4, !led_state.num_lock);
writePin(B5, !led_state.caps_lock);
writePin(B6, !led_state.scroll_lock);
}
return res;
}
__attribute__((weak)) bool encoder_update_keymap(uint8_t index, bool clockwise) { return true; }
__attribute__((weak)) bool encoder_update_user(uint8_t index, bool clockwise) { return encoder_update_keymap(index, clockwise); }
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) {
// Encoder 1, outside left
if (index == 0 && clockwise) {
tap_code(KC_MS_U); // turned right
} else if (index == 0) {
tap_code(KC_MS_D); // turned left
}
// Encoder 2, inside left
else if (index == 1 && clockwise) {
tap_code(KC_WH_D); // turned right
} else if (index == 1) {
tap_code(KC_WH_U); // turned left
}
// Encoder 3, inside right
else if (index == 2 && clockwise) {
tap_code(KC_VOLU); // turned right
} else if (index == 2) {
tap_code(KC_VOLD); // turned left
}
// Encoder 4, outside right
else if (index == 3 && clockwise) {
tap_code(KC_MS_R); // turned right
} else if (index == 3) {
tap_code(KC_MS_L); // turned left
}
}
return true;
}