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Ryan 7cbff9d921
Deprecate `KC_LOCK` for `QK_LOCK` (#18796)
1 year ago
..
keymaps Deprecate `KC_LOCK` for `QK_LOCK` (#18796) 1 year ago
config.h Remove RGBLIGHT_ANIMTION and clean up effect defines for 0-F (#18725) 1 year ago
halconf.h [Keyboard] Hard Light Mark 2 and keymaps (#13719) 2 years ago
info.json Move keyboard USB IDs and strings to data driven, pass 2: D-E (#17956) 1 year ago
mcuconf.h [Keyboard] Hard Light Mark 2 and keymaps (#13719) 2 years ago
mk2.c [Keyboard] Hard Light Mark 2 and keymaps (#13719) 2 years ago
mk2.h [Keyboard] Hard Light Mark 2 and keymaps (#13719) 2 years ago
readme.md [Keyboard] Hard Light Mark 2 and keymaps (#13719) 2 years ago
rules.mk More keyboard rules.mk cleanups (#16044) 2 years ago

readme.md

Hard Light Mark 2

Hard Light Mark 2

A compact 60% keyboard designed by Fate Everywhere. Born out of the desire for a Planck with a numpad for technical work and a lack of reliance on the Elite-C.

  • Keyboard Maintainer: Fate Everywhere
  • Hardware Supported: Mark 2 Hard Light.
  • Hardware Availability: Seven Store.
  • To Enter Bootloader: If keyboard is operational, hold RAISE and LOWER then press ENTER. If keyboard is unresponsive, unplug board then hold the BTLDR button on the bottom of the PCB and plug in the keyboard.

Build example for this keyboard (after setting up your build environment):

make edi/hardlight/mk2:default

Flash example for this keyboard (after setting up your build environment):

make edi/hardlight/mk2:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.