* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
10 months ago | |
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.. | ||
keymaps | Get rid of `USB_LED_CAPS_LOCK` (#21436) | 11 months ago |
rev1 | Move `RGBLED_NUM` to data driven (#21278) | 1 year ago |
rev3 | Move `RGBLED_NUM` to data driven (#21278) | 1 year ago |
config.h | Move RGBLight animations to data driven (#21635) | 10 months ago |
info.json | Move RGBLight animations to data driven (#21635) | 10 months ago |
post_config.h | [Keyboard] Add Loop, Nano and Work boards from Work Louder (#12756) | 3 years ago |
readme.md | [Keyboard] Add Loop, Nano and Work boards from Work Louder (#12756) | 3 years ago |
rules.mk | Move `RGB_MATRIX_DRIVER` to data driven (#20350) | 1 year ago |
work_board.c | Add core/fallback encoder behaviour (#20320) | 1 year ago |
work_board.h | Move remaining `LAYOUT`s to data driven (#20422) | 1 year ago |
A 40% ortho keyboard with an encoder and per key and underglow RGB
Make example for this keyboard (after setting up your build environment):
make work_louder/work:default
Flashing example for this keyboard:
make work_louder/work:default:flash
Enter bootloader to flash the keyboard, you do either:
* Hold down the key in the left and top most position while plugging in the keyboard
* Hold the RAISE and LOWER keys and hit Q
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.