James Young
6f36eb469d
* Remove unused IS_COMMAND() instances from keyboard-level config.h, 0-9 * Remove unused IS_COMMAND() instances from keyboard-level config.h, A-B * Remove unused IS_COMMAND() instances from keyboard-level config.h, C-D * Remove unused IS_COMMAND() instances from keyboard-level config.h, E-G * Remove unused IS_COMMAND() instances from keyboard-level config.h, handwired * Remove unused IS_COMMAND() instances from keyboard-level config.h, H-M * Remove unused IS_COMMAND() instances from keyboard-level config.h, N-R * Remove unused IS_COMMAND() instances from keyboard-level config.h, S-Z * Remove unused Magic Key definitions from keyboard-level config.h, 0-9 * Remove unused Magic Key definitions from keyboard-level config.h, A * Remove unused Magic Key definitions from keyboard-level config.h, B * Remove unused Magic Key definitions from keyboard-level config.h, C * Remove unused Magic Key definitions from keyboard-level config.h, D-E * Remove unused Magic Key definitions from keyboard-level config.h, F-H * Remove unused Magic Key definitions from keyboard-level config.h, handwired * Remove unused Magic Key definitions from keyboard-level config.h, I-K * Remove unused Magic Key definitions from keyboard-level config.h, L-M * Remove unused Magic Key definitions from keyboard-level config.h, N-R * Remove unused Magic Key definitions from keyboard-level config.h, S-V * Remove unused Magic Key definitions from keyboard-level config.h, W-Z * Merge remote-tracking branch 'upstream/master' into clean/command_and_magic * Remove remaining unused IS_COMMAND() instances from keyboard-level config.h |
2 years ago | |
---|---|---|
.. | ||
keymaps/default | Remove empty override functions (#14312) | 2 years ago |
config.h | Remove unused `IS_COMMAND()` instances and Magic Key definitions (#14610) | 2 years ago |
info.json | Remove width, height and key_count from info.json (#14274) | 2 years ago |
nakey.c | Remove empty override functions (#14312) | 2 years ago |
nakey.h | Keyboard: Ckeys refactor (#3681) | 5 years ago |
readme.md | Modified URLs to point to new locations | 5 years ago |
rules.mk | Remove audio pin references in rules.mk (#14532) | 2 years ago |
Firmware for custom keyboard
Keyboard Maintainer: James Underwood
Hardware Supported: naKey
Hardware Availability: ckeys.org
To build this keyboard, follow the build guide.
Make example for this keyboard (after setting up your build environment):
make ckeys/nakey:default
See build environment setup then the make instructions for more information.
For the full Quantum feature list, see the parent readme.
Download or clone the whole firmware and navigate to the root folder. Once your dev env is setup, you'll be able to type make ckeys/nakey:default
to generate your .hex - you can then use the Teensy Loader to program your .hex file.
(Note: replace naKey with the name of your keyboard.)
Depending on which keymap you would like to use, you will have to compile slightly differently.
To build with the default keymap, simply run make ckeys/nakey:default
.
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder. Create a readme.md
and a keymap.c
file to complete your new keymap. When you are done your file tree should look like this:
qmk_firmware/
keyboard/
keymaps/
config.h
(optional)keymap.c
readme.md
rules.mk
(optional)To build the firmware binary hex file with a keymap just do make
with a keymap like this:
$ make naKey-[default|jack|<name>]