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/*
Copyright 2021 King Keyboards www.kingkbs.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Artificial delay added to get media keys to work in the encoder
#define MEDIA_KEY_DELAY 10
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_MUTE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_LEFT, KC_DOWN, KC_RGHT,
KC_VOLD, KC_VOLU
),
[1] = LAYOUT_all(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_ON,
_______, _______, _______, BL_TOGG, _______, BL_DEC, BL_OFF, BL_INC,
_______, _______
),
[2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______,
_______, _______
),
[3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______,
_______, _______
)
};
bool encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
//encoder_cw.pressed = true;
//encoder_cw.time = (timer_read() | 1);
//action_exec(encoder_cw);
keyevent_t pressed;
// get keycode mapped to key at row 5, col 1
pressed = (keyevent_t){ .key = (keypos_t){.row = 5, .col = 1}, .pressed = true, .time = (timer_read() | 1)};
uint16_t keycode = get_event_keycode(pressed, false);
if (keycode > 0) {
uint16_t held_keycode_timer = timer_read();
register_code16(keycode);
while (timer_elapsed(held_keycode_timer) < MEDIA_KEY_DELAY){
// nothing
}
unregister_code16(keycode);
}
} else {
//encoder_ccw.pressed = true;
//encoder_ccw.time = (timer_read() | 1);
//action_exec(encoder_ccw);
keyevent_t pressed;
// get keycode mapped to key at row 5, col 0
pressed = (keyevent_t){ .key = (keypos_t){.row = 5, .col = 0}, .pressed = true, .time = (timer_read() | 1)};
uint16_t keycode = get_event_keycode(pressed, false);
if (keycode > 0) {
uint16_t held_keycode_timer = timer_read();
register_code16(keycode);
while (timer_elapsed(held_keycode_timer) < MEDIA_KEY_DELAY){
// nothing
}
unregister_code16(keycode);
}
}
}