Ryan
023d644bb6
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
10 months ago | |
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.. | ||
keymaps | Remove legacy Grave Escape keycodes (#18787) | 1 year ago |
config.h | Move RGBLight animations to data driven (#21635) | 10 months ago |
halconf.h | Loki65 (#16844) | 2 years ago |
info.json | Move RGBLight animations to data driven (#21635) | 10 months ago |
loki65.c | Move single `LAYOUT_all`s to data driven (#20430) | 1 year ago |
matrix_diagram.md | Loki65 Layout Additions (#20715) | 1 year ago |
mcuconf.h | Loki65 (#16844) | 2 years ago |
readme.md | Loki65 (#16844) | 2 years ago |
rules.mk | Remove CORTEX_ENABLE_WFI_IDLE from keyboards. (#21353) | 1 year ago |
This is a 65% layout PCB. It supports VIA.
Make example for this keyboard (after setting up your build environment):
make loki65:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
make loki65:<keymap>:flash
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