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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "util.h"
#include "keymap.h"
// Following macros help you to define a keymap with the form of actual keyboard layout.
/* SONY NEWS NWP-5461 */
#define KEYMAP( \
K7A, K01,K02,K03,K04,K05, K06,K07,K08,K09,K0A, K68,K69, K64,K65,K52, \
K0B,K0C,K0D,K0E,K0F,K10,K11,K12,K13,K14,K15,K16,K17,K18,K19, K6A, K4B,K4C,K4D,K4E, \
K1A,K1B,K1C,K1D,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27, K6B, K4F,K50,K51,K56, \
K28,K29,K2A,K2B,K2C,K2D,K2E,K2F,K30,K31,K32,K33,K34, K35, K6C, K53,K54,K55,K5A, \
K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K42, K6D, K57,K59,K58, \
K43,K44,K45, K46, K47, K48,K49,K4A, K6E, K66,K5B,K5C,K5D \
) { \
{ KC_NO, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47 }, \
{ KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_##K64, KC_##K65, KC_##K66, KC_NO }, \
{ KC_##K68, KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_##K6D, KC_##K6E, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_NO, KC_NO, KC_##K7A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
0, // Fn0
0, // Fn1
0, // Fn2
0, // Fn3
0, // Fn4
0, // Fn5
0, // Fn6
0 // Fn7
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn0
KC_NO, // Fn1
KC_NO, // Fn2
KC_NO, // Fn3
KC_NO, // Fn4
KC_NO, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,------------------------, ,------------------------. ,---------.
* |Pow| | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10| | F11| F12| ,-----------.
* `---' `------------------------' `------------------------' `---------' | *| /| +|
* ,-------------------------------------------------------------. ,---. ,---------------|
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS | |Hlp| | 7| 8| 9| -|
* |-------------------------------------------------------------| |---| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Del| | |Ins| | 4| 5| 6| ,|
* |---------------------------------------------------------' | |---| |---------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '| `|Return| |Clr| | 1| 2| 3| |
* |-------------------------------------------------------------| |---| |-----------|Ent|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /| |Shift | |PgU| | 0| .| Up| |
* |-------------------------------------------------------------| |---| |---------------|
* |Alt |Gui |Alt | Space | |Gui|App|Ctrl | |PgD| |Tab|Lef|Dow|Rig|
* `-------------------------------------------------------------' `---' `---------------'
*/
KEYMAP(
PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PAST,PSLS,PPLS,
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,BSPC, HELP, P7, P8, P9, PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,DEL, INS, P4, P5, P6, PCMM,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,GRV, ENT, CLR, P1, P2, P3, PENT,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RO, RSFT, PGUP, P0, PDOT,UP,
LCTL,LGUI,LALT, SPC, ERAS, RALT,RGUI,RCTL, PGDN, TAB, LEFT,DOWN,RGHT
),
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}
uint8_t keymap_fn_layer(uint8_t fn_bits)
{
return pgm_read_byte(&fn_layer[biton(fn_bits)]);
}
uint8_t keymap_fn_keycode(uint8_t fn_bits)
{
return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
}