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// Copyright 2022 Andrew Dunai (@and3rson)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "quantum.h"
#include "stdint.h"
#include "endgame48.h"
#include "symbols.h"
#include "oled/oled_driver.h"
#include "stdio.h"
typedef struct menu_item_t {
char title[6];
void (*func)(void);
struct menu_t *submenu;
} menu_item_t;
typedef struct menu_t {
char *title;
uint8_t count;
uint8_t current;
uint8_t scroll;
void (*opened)(struct menu_t *);
menu_item_t *items;
} menu_t;
extern menu_t main_menu;
bool menu_process_record(uint16_t keycode, keyrecord_t *record);
bool menu_encoder_update(uint8_t index, bool clockwise);
bool menu_oled_task(void);