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// Copyright 2022 Aaron Hong (@hongaaronc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_J, KC_U, KC_K, KC_I, KC_L, KC_O, KC_SCLN,
KC_VOLD, KC_MUTE, KC_VOLU,
KC_J, KC_U, KC_K, KC_I, KC_L, KC_O, KC_SCLN
),
[1] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______,
_______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______,
_______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______,
_______, _______, _______, _______, _______, _______, _______
)
};
#if defined(VIA_ENABLE) && defined(ENCODER_ENABLE)
#ifdef ENCODERS
static uint8_t encoder_state[] = {0};
static keypos_t encoder_cw[] = ENCODERS_CW_KEY;
static keypos_t encoder_ccw[] = ENCODERS_CCW_KEY;
#endif
void encoder_action_unregister(void) {
#ifdef ENCODERS
for (int index = 0; index < ENCODERS; ++index) {
if (encoder_state[index]) {
keyevent_t encoder_event = (keyevent_t) {
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
.pressed = false,
.time = (timer_read() | 1)
};
encoder_state[index] = 0;
action_exec(encoder_event);
}
}
#endif
}
void encoder_action_register(uint8_t index, bool clockwise) {
#ifdef ENCODERS
keyevent_t encoder_event = (keyevent_t) {
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
.pressed = true,
.time = (timer_read() | 1)
};
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
action_exec(encoder_event);
#endif
}
void matrix_scan_user(void) {
encoder_action_unregister();
}
bool encoder_update_user(uint8_t index, bool clockwise) {
encoder_action_register(index, clockwise);
return false;
}
#endif