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// Copyright 2023 Andrian (@PoringH)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum { MAIN = 0, SECOND = 1, THIRD = 2, FOURTH = 3 };
#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) {
return false;
}
switch (get_highest_layer(layer_state)) {
default:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
case SECOND:
if (clockwise) {
tap_code(KC_MNXT);
} else {
tap_code(KC_MPRV);
}
break;
case THIRD:
if (clockwise) {
tap_code(KC_MS_R);
} else {
tap_code(KC_MS_L);
}
break;
case FOURTH:
if (clockwise) {
tap_code(KC_MS_U);
} else {
tap_code(KC_MS_D);
}
break;
}
return true;
}
#endif
#ifdef OLED_ENABLE
# define KB_STAT_SIZE 18
# define WIN_STAT_SIZE 12
# define MIN_WALK_SPEED 10
# define MIN_RUN_SPEED 40
# define ANIM_FRAME_DURATION 200
# define ANIM_SIZE 96
uint32_t anim_timer = 0;
uint8_t current_frame = 0;
int current_wpm = 0;
led_t led_usb_state;
bool isguiDisabled = false;
bool isSneaking = false;
bool isJumping = false;
bool showedJump = true;
# ifdef OLED_ENABLE
static void render_animation(int ANIM_X, int ANIM_Y) {
// sit animation 32 X 22
static const char PROGMEM sit[2][3][ANIM_SIZE] = {{
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
},
{{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
}};
// walk animation 32 X 22
static const char PROGMEM walk[2][3][ANIM_SIZE] = {{{
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}},
{{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
}};
// run animation 32 X 22
static const char PROGMEM run[2][3][ANIM_SIZE] = {{{
0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
}},
{{
0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
}};
// bark animation 32 X 22
static const char PROGMEM bark[2][3][ANIM_SIZE] = {{
{
0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
},
{{
0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
}};
// sneak animation 32 X 22
static const char PROGMEM sneak[2][3][ANIM_SIZE] = {{
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
},
},
{{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
}
}};
void animate_luna(void) {
int anim_x;
int anim_y;
if (isJumping || !showedJump) {
oled_set_cursor(ANIM_X, ANIM_Y + 2);
oled_write(" ", false);
anim_x = ANIM_X;
anim_y = ANIM_Y - 1;
showedJump = true;
} else {
oled_set_cursor(ANIM_X, ANIM_Y - 1);
oled_write(" ", false);
anim_x = ANIM_X;
anim_y = ANIM_Y;
}
if (led_usb_state.caps_lock) {
oled_set_cursor(anim_x, anim_y);
oled_write_raw_P(bark[current_frame][0], ANIM_SIZE);
oled_set_cursor(anim_x, anim_y + 1);
oled_write_raw_P(bark[current_frame][1], ANIM_SIZE);
oled_set_cursor(anim_x, anim_y + 2);
oled_write_raw_P(bark[current_frame][2], ANIM_SIZE);
} else if (get_mods() & MOD_MASK_CS) {
oled_set_cursor(anim_x, anim_y);
oled_write_raw_P(sneak[current_frame][0], ANIM_SIZE);
oled_set_cursor(anim_x, anim_y + 1);
oled_write_raw_P(sneak[current_frame][1], ANIM_SIZE);
oled_set_cursor(anim_x, anim_y + 2);
oled_write_raw_P(sneak[current_frame][2], ANIM_SIZE);
} else if (current_wpm <= MIN_WALK_SPEED) {
oled_set_cursor(anim_x, anim_y);
oled_write_raw_P(sit[current_frame][0], ANIM_SIZE);
oled_set_cursor(anim_x, anim_y + 1);
oled_write_raw_P(sit[current_frame][1], ANIM_SIZE);
oled_set_cursor(anim_x, anim_y + 2);
oled_write_raw_P(sit[current_frame][2], ANIM_SIZE);
} else if (current_wpm <= MIN_RUN_SPEED) {
oled_set_cursor(anim_x, anim_y);
oled_write_raw_P(walk[current_frame][0], ANIM_SIZE);
oled_set_cursor(anim_x, anim_y + 1);
oled_write_raw_P(walk[current_frame][1], ANIM_SIZE);
oled_set_cursor(anim_x, anim_y + 2);
oled_write_raw_P(walk[current_frame][2], ANIM_SIZE);
} else {
oled_set_cursor(anim_x, anim_y);
oled_write_raw_P(run[current_frame][0], ANIM_SIZE);
oled_set_cursor(anim_x, anim_y + 1);
oled_write_raw_P(run[current_frame][1], ANIM_SIZE);
oled_set_cursor(anim_x, anim_y + 2);
oled_write_raw_P(run[current_frame][2], ANIM_SIZE);
}
}
# if OLED_TIMEOUT > 0
if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) {
oled_off();
return;
} else {
oled_on();
}
# endif
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
anim_timer = timer_read32();
current_frame = (current_frame + 1) % 2;
animate_luna();
}
};
static void render_caps(int CAP_X, int CAP_Y) {
if (led_usb_state.caps_lock == true) {
static const char PROGMEM caps[KB_STAT_SIZE] = {
0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0x3b, 0xdb, 0xeb, 0xdb, 0x3b, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00,
};
static const char PROGMEM caps2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6f, 0x68, 0x6e, 0x6e, 0x6e, 0x68, 0x6f, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00};
oled_set_cursor(CAP_X, CAP_Y);
oled_write_raw_P(caps, KB_STAT_SIZE);
oled_set_cursor(CAP_X, CAP_Y + 1);
oled_write_raw_P(caps2, KB_STAT_SIZE);
} else {
static const char PROGMEM caps[KB_STAT_SIZE] = {
0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0xc4, 0x24, 0x14, 0x24, 0xc4, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00,
};
static const char PROGMEM caps2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x10, 0x17, 0x11, 0x11, 0x11, 0x17, 0x10, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00};
oled_set_cursor(CAP_X, CAP_Y);
oled_write_raw_P(caps, KB_STAT_SIZE);
oled_set_cursor(CAP_X, CAP_Y + 1);
oled_write_raw_P(caps2, KB_STAT_SIZE);
}
}
static void render_num(int NUM_X, int NUM_Y) {
if (led_usb_state.num_lock == true) {
static const char PROGMEM num[KB_STAT_SIZE] = {
0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0xfb, 0xdb, 0x0b, 0xfb, 0xfb, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00,
};
static const char PROGMEM num2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6f, 0x6f, 0x6b, 0x68, 0x6b, 0x6f, 0x6f, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00};
oled_set_cursor(NUM_X, NUM_Y);
oled_write_raw_P(num, KB_STAT_SIZE);
oled_set_cursor(NUM_X, NUM_Y + 1);
oled_write_raw_P(num2, KB_STAT_SIZE);
} else {
static const char PROGMEM num[KB_STAT_SIZE] = {
0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0x04, 0x24, 0xf4, 0x04, 0x04, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00,
};
static const char PROGMEM num2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x10, 0x10, 0x14, 0x17, 0x14, 0x10, 0x10, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00};
oled_set_cursor(NUM_X, NUM_Y);
oled_write_raw_P(num, KB_STAT_SIZE);
oled_set_cursor(NUM_X, NUM_Y + 1);
oled_write_raw_P(num2, KB_STAT_SIZE);
}
}
static void render_scroll(int SCROLL_X, int SCROLL_Y) {
if (led_usb_state.scroll_lock == true) {
static const char PROGMEM scroll[KB_STAT_SIZE] = {
0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0x7b, 0xfb, 0x0b, 0xfb, 0x7b, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00,
};
static const char PROGMEM scroll2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6b, 0x6b, 0x6a, 0x68, 0x6a, 0x6b, 0x6b, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00};
oled_set_cursor(SCROLL_X, SCROLL_Y);
oled_write_raw_P(scroll, KB_STAT_SIZE);
oled_set_cursor(SCROLL_X, SCROLL_Y + 1);
oled_write_raw_P(scroll2, KB_STAT_SIZE);
} else {
static const char PROGMEM scroll[KB_STAT_SIZE] = {
0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0x84, 0x04, 0xf4, 0x04, 0x84, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00,
};
static const char PROGMEM scroll2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x14, 0x14, 0x15, 0x17, 0x15, 0x14, 0x14, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00};
oled_set_cursor(SCROLL_X, SCROLL_Y);
oled_write_raw_P(scroll, KB_STAT_SIZE);
oled_set_cursor(SCROLL_X, SCROLL_Y + 1);
oled_write_raw_P(scroll2, KB_STAT_SIZE);
}
}
static void render_winstat(int WIN_X, int WIN_Y) {
static const char PROGMEM winlogo[WIN_STAT_SIZE] = {
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E, 0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
};
static const char PROGMEM winlogo2[WIN_STAT_SIZE] = {
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F, 0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
};
oled_set_cursor(WIN_X, WIN_Y);
oled_write_raw_P(winlogo, WIN_STAT_SIZE);
oled_set_cursor(WIN_X, WIN_Y + 1);
oled_write_raw_P(winlogo2, WIN_STAT_SIZE);
oled_set_cursor(WIN_X + 2, WIN_Y);
oled_write("WINKEY", false);
oled_set_cursor(WIN_X + 2, WIN_Y + 1);
if (keymap_config.no_gui) {
oled_write("DISABLED", false);
} else {
oled_write("ENABLED ", false);
}
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
current_wpm = get_current_wpm();
led_usb_state = host_keyboard_led_state();
render_animation(13, 3);
oled_set_cursor(0, 0);
// Host Keyboard Layer Status
switch (get_highest_layer(layer_state)) {
case MAIN:
oled_write("MAIN ", false);
break;
case SECOND:
oled_write("SECOND", false);
break;
case THIRD:
oled_write("THIRD ", false);
break;
default:
oled_write("FOURTH", false);
}
render_caps(0, 2);
render_num(3, 2);
render_scroll(6, 2);
render_winstat(1, 5);
oled_set_cursor(12, 0);
oled_write("WPM: ", false);
oled_write(get_u8_str(current_wpm, '0'), false);
return false;
}
# endif
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_SPC:
if (record->event.pressed) {
isJumping = true;
showedJump = false;
} else {
isJumping = false;
}
break;
}
return process_record_user(keycode, record);
}
#endif