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/* Copyright 2021 Mss Studio
* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include <lib/lib8tion/lib8tion.h>
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE,
_FN,
};
enum user_rgb_mode {
RGB_MODE_ALL,
RGB_MODE_KEYLIGHT,
RGB_MODE_UNDERGLOW,
RGB_MODE_NONE,
};
typedef union {
uint32_t raw;
struct {
uint8_t rgb_mode :8;
};
} user_config_t;
user_config_t user_config;
// enum layer_keycodes { };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
│Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ Bakspc│
├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
│ Tab │ q │ w │ e │ r │ t │ y │ u │ i │ o │ p │ [ │ ] │ \ │
├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
│ Caps │ a │ s │ d │ f │ g │ h │ j │ k │ l │ ; │ ' │ Enter │
├──────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬───┬───┤
│LShift │ z │ x │ c │ v │ b │ n │ m │ , │ . │ / │Rft│ ↑ │Del│
├────┬──┴─┬─┴──┬┴───┴───┴───┴───┴───┴───┼───┼───┼───┼───┼───┤
│LCrl│GUI │LAlt│ Space │RAt│Fn │ ← │ ↓ │ → │
└────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
│ │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ( │ ) │ _ │ + │ │
├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
│ │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ { │ } │ | │
├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
│ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ : │ " │ │
├──────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬───┬───┤
│LShift │ Z │ X │ C │ V │ B │ N │ M │ < │ > │ ? │Rft│ │ │
├────┬──┴─┬─┴──┬┴───┴───┴───┴───┴───┴───┼───┼───┼───┼───┼───┤
│ │ │ │ │ │ │ │ │ │
└────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 */
[_BASE] = LAYOUT_64_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_LEFT, KC_DOWN, KC_RIGHT
),
/*
┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
│ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ Delete│
├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
│Reset│ │ │ │ │ │ │ │Ins│ │PSc│ │Hui│ Mod │
├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
│ │ │ │ │ │ │ │ │ │Tog│ │ │ │
├──────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬───┬───┤
│ │ │ │Cal│ │ │ │Mut│VoD│VoU│ │ │Vai│ │
├────┬──┴─┬─┴──┬┴───┴───┴───┴───┴───┴───┼───┼───┼───┼───┼───┤
│ │ │ │ │ │ │Spd│Vad│Spi│
└────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 */
[_FN] = LAYOUT_64_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
RESET, _______, _______, _______, _______, _______, _______, _______, KC_INS, _______, KC_PSCR, _______, RGB_HUI, RGB_MOD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, _______, _______, _______,
_______, _______, _______, KC_CALC, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, RGB_VAI, _______,
_______, _______, _______, _______, _______, _______, RGB_SPD, RGB_VAD, RGB_SPI
),
};
void keyboard_post_init_user(void) {
user_config.raw = eeconfig_read_user();
switch (user_config.rgb_mode) {
case RGB_MODE_ALL:
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
break;
case RGB_MODE_KEYLIGHT:
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_UNDERGLOW:
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_NONE:
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
break;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_KEYLIGHT;
}
break;
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_UNDERGLOW;
}
break;
case (LED_FLAG_UNDERGLOW): {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_NONE;
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
user_config.rgb_mode = RGB_MODE_ALL;
}
break;
}
eeconfig_update_user(user_config.raw);
}
return false;
}
return true;
}
void rgb_matrix_indicators_user(void) {
HSV hsv = rgb_matrix_config.hsv;
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
hsv.h = time;
RGB rgb = hsv_to_rgb(hsv);
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(28, rgb.r, rgb.g, rgb.b);
}
} else {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(28, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(28, 0, 0, 0);
}
}
}