Ryan
023d644bb6
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
9 months ago | |
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.. | ||
keymaps/default | RESET -> QK_BOOT default keymaps (#17939) | 1 year ago |
info.json | Move RGBLight animations to data driven (#21635) | 9 months ago |
readme.md | [Keyboard] KeebMonkey KBMG68 (#15909) | 1 year ago |
rules.mk | Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) | 1 year ago |
The Keebmonkey KBMG68 should be the cheapest gasket keyboard you can ever have. Both the plate and the PCB are gasket mounted, resulting in a deep thocky sound. The shell of the kit is made of 6-layers of acrylic boards, leaving huge space for modding and continuous improvements (even though this kit already sounds perfect when it's out of the box).
Make example for this keyboard (after setting up your build environment):
make keebmonkey/kbmg68:default
Flashing example for this keyboard:
make keebmonkey/kbmg68:default:flash
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
Hold the Escape key while plugging the board in.