Ryan
5974d989fe
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV` * `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*` * `UC_MAC` -> `UNICODE_MODE_MACOS` * `UC_LNX` -> `UNICODE_MODE_LINUX` * `UC_WIN` -> `UNICODE_MODE_WINDOWS` * `UC_BSD` -> `UNICODE_MODE_BSD` * `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE` * `UC_EMACS` -> `UNICODE_MODE_EMACS` * `UC__COUNT` -> `UNICODE_MODE_COUNT` * `UC_M_MA` -> `UC_MAC` * `UC_M_LN` -> `UC_LINX` * `UC_M_WI` -> `UC_WIN` * `UC_M_BS` -> `UC_BSD` * `UC_M_WC` -> `UC_WINC` * `UC_M_EM` -> `UC_EMAC` * Docs * Update quantum/unicode/unicode.h |
1 year ago | |
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.. | ||
keymaps | Remove legacy keycodes, part 5 (#18710) | 1 year ago |
bop.c | [Keyboard] Added BOP support (#12991) | 3 years ago |
bop.h | [Keyboard] Added BOP support (#12991) | 3 years ago |
config.h | Normalise Unicode keycodes (#18898) | 1 year ago |
info.json | Move keyboard USB IDs and strings to data driven: B (#17782) | 1 year ago |
readme.md | [Keyboard] Added BOP support (#12991) | 3 years ago |
rules.mk | Tidy up NKRO_ENABLE rules (#15382) | 2 years ago |
A huge 6x20 ortholinear keyboard inspired by the BFO-9000
Make example for this keyboard (after setting up your build envionment):
make bop:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.