* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
9 months ago | |
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.. | ||
keymaps | Fix encoder map declarations (#21435) | 11 months ago |
config.h | Move RGBLight animations to data driven (#21635) | 9 months ago |
info.json | Move RGBLight animations to data driven (#21635) | 9 months ago |
readme.md | [Keyboard] Added Adellein Keyboard/PCB (#11547) | 3 years ago |
rules.mk | Remove encoder in-matrix workaround code (#20389) | 1 year ago |
A 40% alice-like keyboard with rotary encoder support
Make example for this keyboard (after setting up your build environment):
make nightly_boards/adellein:default
Flashing example for this keyboard:
make nightly_boards/adellein:default:flash
You can enter bootloader mode by pressing the physical reset button at the back of the pcb or by holding the upper left key while plugging the usb cable.
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.