- /**
- * This code implements the white light mode (based on temperature +
- * brightness) for the Yeelight Bedside Lamp 2.
- */
- #pragma once
-
- #include <array>
- #include <stdexcept>
-
- #include "common.h"
-
- namespace esphome {
- namespace yeelight {
- namespace bs2 {
-
- struct RGBWLevelsByTemperature {
- float from_temperature;
- float red;
- float green;
- float blue;
- float white;
- };
-
- using RGBWLevelsTable = std::array<RGBWLevelsByTemperature, 15>;
-
- static const RGBWLevelsTable rgbw_levels_1_ {{
- { 501.0f, 0.873f, 0.907f, 1.000f, 0.063f },
- { 455.0f, 0.873f, 0.896f, 1.000f, 0.063f },
- { 417.0f, 0.873f, 0.891f, 1.000f, 0.068f },
- { 371.0f, 0.873f, 0.880f, 1.000f, 0.070f },
- { 334.0f, 0.873f, 0.887f, 1.000f, 0.088f },
- { 313.0f, 0.882f, 0.904f, 1.000f, 0.128f },
- { 295.0f, 0.947f, 1.000f, 0.968f, 0.145f },
- { 251.0f, 0.999f, 1.000f, 1.000f, 0.155f },
- { 223.0f, 1.000f, 0.899f, 0.921f, 0.130f },
- { 201.0f, 1.000f, 0.873f, 0.908f, 0.115f },
- { 182.0f, 1.000f, 0.873f, 0.901f, 0.103f },
- { 173.0f, 1.000f, 0.873f, 0.904f, 0.094f },
- { 167.0f, 1.000f, 0.873f, 0.891f, 0.098f },
- { 154.0f, 1.000f, 0.873f, 0.894f, 0.090f },
- { 153.0f, 1.000f, 0.873f, 0.892f, 0.088f }
- }};
-
- static const RGBWLevelsTable rgbw_levels_100_ {{
- { 501.0f, 0.000f, 0.344f, 1.000f, 0.068f },
- { 455.0f, 0.000f, 0.237f, 1.000f, 0.093f },
- { 417.0f, 0.000f, 0.186f, 1.000f, 0.120f },
- { 371.0f, 0.000f, 0.149f, 1.000f, 0.167f },
- { 334.0f, 0.000f, 0.135f, 1.000f, 0.325f },
- { 313.0f, 0.097f, 0.314f, 1.000f, 0.740f },
- { 295.0f, 0.745f, 1.000f, 0.953f, 0.905f },
- { 251.0f, 1.000f, 1.000f, 1.000f, 1.000f },
- { 223.0f, 1.000f, 0.267f, 0.485f, 0.765f },
- { 201.0f, 1.000f, 0.000f, 0.355f, 0.609f },
- { 182.0f, 1.000f, 0.000f, 0.282f, 0.489f },
- { 173.0f, 1.000f, 0.000f, 0.313f, 0.392f },
- { 167.0f, 1.000f, 0.000f, 0.180f, 0.422f },
- { 154.0f, 1.000f, 0.000f, 0.218f, 0.368f },
- { 153.0f, 1.000f, 0.000f, 0.187f, 0.335f }
- }};
-
- class ColorWhiteLight
- {
- public:
- float red = 0;
- float green = 0;
- float blue = 0;
- float white = 0;
-
- void set_color(float temperature, float brightness)
- {
- temperature = clamp_temperature_(temperature);
- brightness = clamp_brightness_(brightness);
-
- auto levels_1 = lookup_in_table_(rgbw_levels_1_, temperature);
- auto levels_100 = lookup_in_table_(rgbw_levels_100_, temperature);
-
- red = interpolate_(levels_1.red, levels_100.red, brightness);
- green = interpolate_(levels_1.green, levels_100.green, brightness);
- blue = interpolate_(levels_1.blue, levels_100.blue, brightness);
- white = interpolate_(levels_1.white, levels_100.white, brightness);
- }
-
- protected:
- float clamp_temperature_(float temperature)
- {
- if (temperature < MIRED_MAX)
- temperature = MIRED_MAX;
- else if (temperature > MIRED_MIN)
- temperature = MIRED_MIN;
- return temperature;
- }
-
- float clamp_brightness_(float brightness)
- {
- if (brightness < 0.01f)
- brightness = 0.01f;
- else if (brightness > 1.00f)
- brightness = 1.00f;
- return brightness;
- }
-
- RGBWLevelsByTemperature lookup_in_table_(RGBWLevelsTable table, float temperature)
- {
- for (RGBWLevelsByTemperature& item : table)
- if (temperature >= item.from_temperature)
- return item;
- throw std::invalid_argument("received too low temperature");
- }
-
- float interpolate_(float level_1, float level_100, float brightness)
- {
- auto coefficient = (level_100 - level_1) / 0.99f;
- auto level = level_1 + (brightness - 0.01f) * coefficient;
- return level;
- }
- };
-
- } // namespace bs2
- } // namespace yeelight
- } // namespace esphome
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