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- #pragma once
-
- #include "esphome/core/component.h"
- #include "esphome/components/ledc/ledc_output.h"
- #include "esphome/components/light/light_output.h"
- #include "esphome/components/gpio/output/gpio_binary_output.h"
-
-
- // What seems to be a bug in ESPHome transitioning: when turning on
- // the device, the brightness is scaled along with the state (which
- // runs from 0 to 1), but when turning off the device, the brightness
- // is kept the same while the state goes down from 1 to 0. As a result
- // when turning off the lamp with a transition time of 1s, the light
- // stays on for 1s and then turn itself off abruptly.
- //
- // Reported the issue + fix at:
- // https://github.com/esphome/esphome/pull/1643
- //
- // A work-around for this issue can be enabled using the following
- // define. Note that the code provides a forward-compatible fix, so
- // having this define active with a fixed ESPHome version should
- // not be a problem.
- #define TRANSITION_TO_OFF_BUGFIX
-
- namespace esphome {
- namespace rgbww {
-
- static const char *TAG = "yeelight_bs2.light";
-
- // Same range as supported by the original Yeelight firmware.
- static const int HOME_ASSISTANT_MIRED_MIN = 153;
- static const int HOME_ASSISTANT_MIRED_MAX = 588;
-
- // The PWM frequencies as used by the original device
- // for driving the LED circuitry.
- const float RGB_PWM_FREQUENCY = 3000.0f;
- // I measured 10kHz for this channel, but making this 10000.0f results
- // in the blue channel failing. So possibly this is the actual
- // frequency to use (it's the frequency that provides a 13 bit
- // bith depth to the PWM channel).
- const float WHITE_PWM_FREQUENCY = 9765.0f;
-
- class YeelightBS2LightOutput : public Component, public light::LightOutput
- {
- public:
- light::LightTraits get_traits() override
- {
- auto traits = light::LightTraits();
- traits.set_supports_rgb(true);
- traits.set_supports_color_temperature(true);
- traits.set_supports_brightness(true);
- traits.set_supports_rgb_white_value(false);
- traits.set_supports_color_interlock(true);
- traits.set_min_mireds(HOME_ASSISTANT_MIRED_MIN);
- traits.set_max_mireds(HOME_ASSISTANT_MIRED_MAX);
- return traits;
- }
-
- void set_red_output(ledc::LEDCOutput *red) {
- red_ = red;
- red_->set_frequency(RGB_PWM_FREQUENCY);
- }
-
- void set_green_output(ledc::LEDCOutput *green) {
- green_ = green;
- green_->set_frequency(RGB_PWM_FREQUENCY);
- }
-
- void set_blue_output(ledc::LEDCOutput *blue) {
- blue_ = blue;
- blue_->set_frequency(RGB_PWM_FREQUENCY);
- }
-
- void set_white_output(ledc::LEDCOutput *white) {
- white_ = white;
- white_->set_frequency(WHITE_PWM_FREQUENCY);
- }
-
- void set_master1_output(gpio::GPIOBinaryOutput *master1) {
- master1_ = master1;
- }
-
- void set_master2_output(gpio::GPIOBinaryOutput *master2) {
- master2_ = master2;
- }
-
- void write_state(light::LightState *state) override
- {
- auto values = state->current_values;
-
- ESP_LOGD(TAG, "write_state: STATE %f, RGB %f %f %f, BRI %f, TEMP %f",
- values.get_state(),
- values.get_red(), values.get_green(), values.get_blue(),
- values.get_brightness(), values.get_color_temperature());
-
- // Power down the light when its state is 'off'.
- if (values.get_state() == 0)
- {
- turn_off_();
- #ifdef TRANSITION_TO_OFF_BUGFIX
- previous_state_ = -1;
- previous_brightness_ = 0;
- #endif
- return;
- }
-
- auto brightness = values.get_brightness();
-
- #ifdef TRANSITION_TO_OFF_BUGFIX
- // Remember the brightness that is used when the light is fully ON.
- if (values.get_state() == 1) {
- previous_brightness_ = brightness;
- }
- // When transitioning towards zero brightness ...
- else if (values.get_state() < previous_state_) {
- // ... check if the prevous brightness is the same as the current
- // brightness. If yes, then the brightness isn't being scaled ...
- if (previous_brightness_ == brightness) {
- // ... and we need to do that ourselves.
- brightness = values.get_state() * brightness;
- }
- }
- previous_state_ = values.get_state();
- #endif
-
- // Leave it to the default tooling to figure out the basics.
- // Because of the color interlocking, there are two possible outcomes:
- // - red, green, blue zero -> the light is in color temperature mode
- // - cwhite, wwhite zero -> the light is in RGB mode
- float red, green, blue, cwhite, wwhite;
- state->current_values_as_rgbww(&red, &green, &blue, &cwhite, &wwhite, true, false);
-
- if (cwhite > 0 || wwhite > 0)
- {
- turn_on_in_white_mode_(values.get_color_temperature(), brightness);
- }
- else if (
- values.get_red() == 1 &&
- values.get_green() == 1 &&
- values.get_blue() == 1 &&
- brightness < 0.012f) {
- turn_on_in_night_light_mode_();
- }
- else
- {
- // The RGB mode does not use the RGB values as determined by
- // current_values_as_rgbww(). The device has LED driving circuitry
- // that takes care of the required brightness curve while ramping up
- // the brightness. Therefore, the actual RGB values are passed here.
- turn_on_in_rgb_mode_(
- values.get_red(), values.get_green(), values.get_blue(),
- brightness, values.get_state());
- }
- }
-
- protected:
- ledc::LEDCOutput *red_;
- ledc::LEDCOutput *green_;
- ledc::LEDCOutput *blue_;
- ledc::LEDCOutput *white_;
- esphome::gpio::GPIOBinaryOutput *master1_;
- esphome::gpio::GPIOBinaryOutput *master2_;
- esphome::rgbww::yeelight_bs2::WhiteLight white_light_;
- esphome::rgbww::yeelight_bs2::RGBLight rgb_light_;
- esphome::rgbww::yeelight_bs2::NightLight night_light_;
- #ifdef TRANSITION_TO_OFF_BUGFIX
- float previous_state_ = 1;
- float previous_brightness_ = -1;
- #endif
-
- void turn_off_()
- {
- red_->set_level(1);
- green_->set_level(1);
- blue_->set_level(1);
- white_->set_level(0);
- master2_->turn_off();
- master1_->turn_off();
- }
-
- void turn_on_in_night_light_mode_()
- {
- ESP_LOGD(TAG, "Activate Night light feature");
-
- night_light_.set_color(1, 1, 1, 0.01, 1);
-
- ESP_LOGD(TAG, "New LED state : RGBW %f, %f, %f, %f", night_light_.red, night_light_.green, night_light_.blue, night_light_.white);
-
- // Drive the LEDs.
- master2_->turn_on();
- master1_->turn_on();
- red_->set_level(night_light_.red);
- green_->set_level(night_light_.green);
- blue_->set_level(night_light_.blue);
- white_->set_level(night_light_.white);
- }
-
- void turn_on_in_rgb_mode_(float red, float green, float blue, float brightness, float state)
- {
- ESP_LOGD(TAG, "Activate RGB %f, %f, %f, BRIGHTNESS %f", red, green, blue, brightness);
-
- rgb_light_.set_color(red, green, blue, brightness, state);
-
- ESP_LOGD(TAG, "New LED state : RGBW %f, %f, %f, off", rgb_light_.red, rgb_light_.green, rgb_light_.blue);
-
- // Drive the LEDs.
- master2_->turn_on();
- master1_->turn_on();
- red_->set_level(rgb_light_.red);
- green_->set_level(rgb_light_.green);
- blue_->set_level(rgb_light_.blue);
- white_->set_level(rgb_light_.white);
- }
-
- void turn_on_in_white_mode_(float temperature, float brightness)
- {
- ESP_LOGD(TAG, "Activate TEMPERATURE %f, BRIGHTNESS %f",
- temperature, brightness);
-
- white_light_.set_color(temperature, brightness);
-
- ESP_LOGD(TAG, "New LED state : RGBW %f, %f, %f, %f",
- white_light_.red, white_light_.green, white_light_.blue,
- white_light_.white);
-
- master2_->turn_on();
- master1_->turn_on();
- red_->set_level(white_light_.red);
- green_->set_level(white_light_.green);
- blue_->set_level(white_light_.blue);
- white_->set_level(white_light_.white);
- }
- };
-
- } // namespace rgbww
- } // namespace esphome
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