Fork of the espurna firmware for `mhsw` switches
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7 years ago
  1. /*
  2. BUTTON MODULE
  3. Copyright (C) 2016-2018 by Xose Pérez <xose dot perez at gmail dot com>
  4. */
  5. // -----------------------------------------------------------------------------
  6. // BUTTON
  7. // -----------------------------------------------------------------------------
  8. #include <DebounceEvent.h>
  9. #include <vector>
  10. typedef struct {
  11. DebounceEvent * button;
  12. unsigned long actions;
  13. unsigned int relayID;
  14. } button_t;
  15. std::vector<button_t> _buttons;
  16. #if MQTT_SUPPORT
  17. void buttonMQTT(unsigned char id, uint8_t event) {
  18. if (id >= _buttons.size()) return;
  19. char payload[2];
  20. itoa(event, payload, 10);
  21. mqttSend(MQTT_TOPIC_BUTTON, id, payload, false, false); // 1st bool = force, 2nd = retain
  22. }
  23. #endif
  24. #if WEB_SUPPORT
  25. bool _buttonWebSocketOnReceive(const char * key, JsonVariant& value) {
  26. return (strncmp(key, "btn", 3) == 0);
  27. }
  28. #endif
  29. int buttonFromRelay(unsigned int relayID) {
  30. for (unsigned int i=0; i < _buttons.size(); i++) {
  31. if (_buttons[i].relayID == relayID) return i;
  32. }
  33. return -1;
  34. }
  35. bool buttonState(unsigned char id) {
  36. if (id >= _buttons.size()) return false;
  37. return _buttons[id].button->pressed();
  38. }
  39. unsigned char buttonAction(unsigned char id, unsigned char event) {
  40. if (id >= _buttons.size()) return BUTTON_MODE_NONE;
  41. unsigned long actions = _buttons[id].actions;
  42. if (event == BUTTON_EVENT_PRESSED) return (actions) & 0x0F;
  43. if (event == BUTTON_EVENT_CLICK) return (actions >> 4) & 0x0F;
  44. if (event == BUTTON_EVENT_DBLCLICK) return (actions >> 8) & 0x0F;
  45. if (event == BUTTON_EVENT_LNGCLICK) return (actions >> 12) & 0x0F;
  46. if (event == BUTTON_EVENT_LNGLNGCLICK) return (actions >> 16) & 0x0F;
  47. return BUTTON_MODE_NONE;
  48. }
  49. unsigned long buttonStore(unsigned long pressed, unsigned long click, unsigned long dblclick, unsigned long lngclick, unsigned long lnglngclick) {
  50. unsigned int value;
  51. value = pressed;
  52. value += click << 4;
  53. value += dblclick << 8;
  54. value += lngclick << 12;
  55. value += lnglngclick << 16;
  56. return value;
  57. }
  58. uint8_t mapEvent(uint8_t event, uint8_t count, uint16_t length) {
  59. if (event == EVENT_PRESSED) return BUTTON_EVENT_PRESSED;
  60. if (event == EVENT_CHANGED) return BUTTON_EVENT_CLICK;
  61. if (event == EVENT_RELEASED) {
  62. if (count == 1) {
  63. if (length > BUTTON_LNGLNGCLICK_DELAY) return BUTTON_EVENT_LNGLNGCLICK;
  64. if (length > BUTTON_LNGCLICK_DELAY) return BUTTON_EVENT_LNGCLICK;
  65. return BUTTON_EVENT_CLICK;
  66. }
  67. if (count == 2) return BUTTON_EVENT_DBLCLICK;
  68. }
  69. }
  70. void buttonEvent(unsigned int id, unsigned char event) {
  71. DEBUG_MSG_P(PSTR("[BUTTON] Button #%u event %u\n"), id, event);
  72. if (event == 0) return;
  73. #if MQTT_SUPPORT
  74. buttonMQTT(id, event);
  75. #endif
  76. unsigned char action = buttonAction(id, event);
  77. if (action == BUTTON_MODE_TOGGLE) {
  78. if (_buttons[id].relayID > 0) {
  79. relayToggle(_buttons[id].relayID - 1);
  80. }
  81. }
  82. if (action == BUTTON_MODE_ON) {
  83. if (_buttons[id].relayID > 0) {
  84. relayStatus(_buttons[id].relayID - 1, true);
  85. }
  86. }
  87. if (action == BUTTON_MODE_OFF) {
  88. if (_buttons[id].relayID > 0) {
  89. relayStatus(_buttons[id].relayID - 1, false);
  90. }
  91. }
  92. if (action == BUTTON_MODE_AP) createAP();
  93. if (action == BUTTON_MODE_RESET) {
  94. deferredReset(100, CUSTOM_RESET_HARDWARE);
  95. }
  96. if (action == BUTTON_MODE_FACTORY) {
  97. DEBUG_MSG_P(PSTR("\n\nFACTORY RESET\n\n"));
  98. resetSettings();
  99. deferredReset(100, CUSTOM_RESET_FACTORY);
  100. }
  101. }
  102. void buttonSetup() {
  103. #ifdef ITEAD_SONOFF_DUAL
  104. unsigned int actions = buttonStore(BUTTON_MODE_NONE, BUTTON_MODE_TOGGLE, BUTTON_MODE_NONE, BUTTON_MODE_NONE, BUTTON_MODE_NONE);
  105. _buttons.push_back({new DebounceEvent(0, BUTTON_PUSHBUTTON), actions, 1});
  106. _buttons.push_back({new DebounceEvent(0, BUTTON_PUSHBUTTON), actions, 2});
  107. _buttons.push_back({new DebounceEvent(0, BUTTON_PUSHBUTTON), actions, BUTTON3_RELAY});
  108. #else
  109. unsigned long btnDelay = getSetting("btnDelay", BUTTON_DBLCLICK_DELAY).toInt();
  110. #if BUTTON1_PIN != GPIO_NONE
  111. {
  112. unsigned int actions = buttonStore(BUTTON1_PRESS, BUTTON1_CLICK, BUTTON1_DBLCLICK, BUTTON1_LNGCLICK, BUTTON1_LNGLNGCLICK);
  113. _buttons.push_back({new DebounceEvent(BUTTON1_PIN, BUTTON1_MODE, BUTTON_DEBOUNCE_DELAY, btnDelay), actions, BUTTON1_RELAY});
  114. }
  115. #endif
  116. #if BUTTON2_PIN != GPIO_NONE
  117. {
  118. unsigned int actions = buttonStore(BUTTON2_PRESS, BUTTON2_CLICK, BUTTON2_DBLCLICK, BUTTON2_LNGCLICK, BUTTON2_LNGLNGCLICK);
  119. _buttons.push_back({new DebounceEvent(BUTTON2_PIN, BUTTON2_MODE, BUTTON_DEBOUNCE_DELAY, btnDelay), actions, BUTTON2_RELAY});
  120. }
  121. #endif
  122. #if BUTTON3_PIN != GPIO_NONE
  123. {
  124. unsigned int actions = buttonStore(BUTTON3_PRESS, BUTTON3_CLICK, BUTTON3_DBLCLICK, BUTTON3_LNGCLICK, BUTTON3_LNGLNGCLICK);
  125. _buttons.push_back({new DebounceEvent(BUTTON3_PIN, BUTTON3_MODE, BUTTON_DEBOUNCE_DELAY, btnDelay), actions, BUTTON3_RELAY});
  126. }
  127. #endif
  128. #if BUTTON4_PIN != GPIO_NONE
  129. {
  130. unsigned int actions = buttonStore(BUTTON4_PRESS, BUTTON4_CLICK, BUTTON4_DBLCLICK, BUTTON4_LNGCLICK, BUTTON4_LNGLNGCLICK);
  131. _buttons.push_back({new DebounceEvent(BUTTON4_PIN, BUTTON4_MODE, BUTTON_DEBOUNCE_DELAY, btnDelay), actions, BUTTON4_RELAY});
  132. }
  133. #endif
  134. #if BUTTON5_PIN != GPIO_NONE
  135. {
  136. unsigned int actions = buttonStore(BUTTON5_PRESS, BUTTON5_CLICK, BUTTON5_DBLCLICK, BUTTON5_LNGCLICK, BUTTON5_LNGLNGCLICK);
  137. _buttons.push_back({new DebounceEvent(BUTTON5_PIN, BUTTON5_MODE, BUTTON_DEBOUNCE_DELAY, btnDelay), actions, BUTTON5_RELAY});
  138. }
  139. #endif
  140. #if BUTTON6_PIN != GPIO_NONE
  141. {
  142. unsigned int actions = buttonStore(BUTTON6_PRESS, BUTTON6_CLICK, BUTTON6_DBLCLICK, BUTTON6_LNGCLICK, BUTTON6_LNGLNGCLICK);
  143. _buttons.push_back({new DebounceEvent(BUTTON6_PIN, BUTTON6_MODE, BUTTON_DEBOUNCE_DELAY, btnDelay), actions, BUTTON6_RELAY});
  144. }
  145. #endif
  146. #if BUTTON7_PIN != GPIO_NONE
  147. {
  148. unsigned int actions = buttonStore(BUTTON7_PRESS, BUTTON7_CLICK, BUTTON7_DBLCLICK, BUTTON7_LNGCLICK, BUTTON7_LNGLNGCLICK);
  149. _buttons.push_back({new DebounceEvent(BUTTON7_PIN, BUTTON7_MODE, BUTTON_DEBOUNCE_DELAY, btnDelay), actions, BUTTON7_RELAY});
  150. }
  151. #endif
  152. #if BUTTON8_PIN != GPIO_NONE
  153. {
  154. unsigned int actions = buttonStore(BUTTON8_PRESS, BUTTON8_CLICK, BUTTON8_DBLCLICK, BUTTON8_LNGCLICK, BUTTON8_LNGLNGCLICK);
  155. _buttons.push_back({new DebounceEvent(BUTTON8_PIN, BUTTON8_MODE, BUTTON_DEBOUNCE_DELAY, btnDelay), actions, BUTTON8_RELAY});
  156. }
  157. #endif
  158. #endif
  159. DEBUG_MSG_P(PSTR("[BUTTON] Number of buttons: %u\n"), _buttons.size());
  160. // Websocket Callbacks
  161. #if WEB_SUPPORT
  162. wsOnReceiveRegister(_buttonWebSocketOnReceive);
  163. #endif
  164. // Register loop
  165. espurnaRegisterLoop(buttonLoop);
  166. }
  167. void buttonLoop() {
  168. #ifdef ITEAD_SONOFF_DUAL
  169. if (Serial.available() >= 4) {
  170. if (Serial.read() == 0xA0) {
  171. if (Serial.read() == 0x04) {
  172. unsigned char value = Serial.read();
  173. if (Serial.read() == 0xA1) {
  174. // RELAYs and BUTTONs are synchonized in the SIL F330
  175. // The on-board BUTTON2 should toggle RELAY0 value
  176. // Since we are not passing back RELAY2 value
  177. // (in the relayStatus method) it will only be present
  178. // here if it has actually been pressed
  179. if ((value & 4) == 4) {
  180. buttonEvent(2, BUTTON_EVENT_CLICK);
  181. return;
  182. }
  183. // Otherwise check if any of the other two BUTTONs
  184. // (in the header) has been pressed, but we should
  185. // ensure that we only toggle one of them to avoid
  186. // the synchronization going mad
  187. // This loop is generic for any PSB-04 module
  188. for (unsigned int i=0; i<relayCount(); i++) {
  189. bool status = (value & (1 << i)) > 0;
  190. // Check if the status for that relay has changed
  191. if (relayStatus(i) != status) {
  192. buttonEvent(i, BUTTON_EVENT_CLICK);
  193. break;
  194. }
  195. }
  196. }
  197. }
  198. }
  199. }
  200. #else
  201. for (unsigned int i=0; i < _buttons.size(); i++) {
  202. if (unsigned char event = _buttons[i].button->loop()) {
  203. unsigned char count = _buttons[i].button->getEventCount();
  204. unsigned long length = _buttons[i].button->getEventLength();
  205. unsigned char mapped = mapEvent(event, count, length);
  206. buttonEvent(i, mapped);
  207. }
  208. }
  209. #endif
  210. }